Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
An UI editor for j2me developers. You can draw images with this tool and then generate j2me codes which draws the same image by drawLine(), drawRect(), etc.
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NamerTamer will expedite the renaming and rotating images files. Controlled by key sequences, instead of graphical interfacing, it offers simple and efficient handling of naming tasks.
Windows based editor designed to allow writing extensions covering any user format of raster fonts. Supports fixed/variable character height/width, incomplete character sets, etc. Has a lot of useful character-editing functions (italicize, bold, shift...
The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
PixLab is a peculiar raster-based graphic editor giving one more additional drawing aspect to an artist. Not only traditional elements of painting, such as color and shape, but also artist's brush dynamics is fixed and displayed.
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A Graphical Editing Framework(GEF), for Python. It provides a canvas similar to wxArt2D and a editing framework based on MVC. The framework can be used to develop scientific and engineering tools that require graphical editing.