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A Blender python script which automatically creates masonry and stonework. Think castles and cobblestone streets! v0.56 is usable and available at the Download page. Current version supports windows, doors, radial, and domes.
An Inkscape extension for editable (digital) timing diagrams in publication quality, based on a very simple state-oriented language for signal description.
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The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
PlasmaPresenter is a presentation/slideshow utility aimed for usage on public displays, for example for displaying advertisements, airport flight schedules, etc.
Whyteboard is a painting whiteboard application for Linux and Windows, that allows the annotation of PDF and PostScript documents, and image files with common drawing tools.
VIPS is an image processing suite designed for extremely large images and colorimetry. It consists of a powerful re-usable library and a graphical user interface. http://www.vips.ecs.soton.ac.uk
ColladaCGF enables exporting 3D models into Crysis, using Crytek's resource compiler and Blender/Maya's Collada exporters. Import is partly supported as well, via the Python File Format Interface.
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VizStack is a framework to run GPU-enabled applications. You may set up tiled displays, and run popular applications on them. VizStack can convert nodes into a shared remote visualization farm. Individual GPUs can be allocated to users too.
A lightweight program to edit and display rhythms for K-12 classroom use. For now, this program depends on the rhythms font from http://www.hindson.com.au/wordpress/free-fonts-available-for-download/ Fix needed! Will come soon (windows shortcuts)
The OpynWorship project seeks to create a useful, free-and-open-source, multilingual, and cross-platform program written in python for churches or really anyone that needs presentation software to queue up various media for seamless presentation.
Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
Library and frontend for browsing online content repositories and for downloading and installing the content (clipart, fonts, GIMP scripts, ...) to the local disk.