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Stop Storing Third-Party Tokens in Your Database
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
BGRA Controls is a set Open Source UI components for Lazarus IDE.
...It also comes with a full Custom Drawn drawer, games and more.
Integrated on IDE. WYSWYG.
You can preview the controls in the Lazarus IDE. Set all the properties from the Object Inspector. Load predefined styles with easy. Stream entire components with LoadFromFile and SaveToFile methods.
Customize it. In your own way.
Build your own components creating descendants of the existing ones. Also we have some templates for easily creating amazing custom buttons.
VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
compiler for a Pascal like language that build Flash animation (SWF)
FlashPascal2 is a more advanced free compiler availabe at http://flashpascal.execute.re/
Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
SImg is astronomical image processing software for Linux. Some of the features are deconvolution (various algorithms), removing interferences, automatic shifting of images, computation of PSF and and a visualization tool.
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Using Delphi to write a complete Isometric Engine and Editor and to port it to Kylix upon it's release.
Features...
1. Cross-platform Isometric game engine and editor.
2. Full OO game object inheritance model so objects can be handled...