SIMD-accelerated libjpeg-compatible JPEG codec library
libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals that of proprietary high-speed JPEG codecs. libjpeg-turbo implements both the traditional libjpeg API as well as the less powerful but more straightforward TurboJPEG API. libjpeg-turbo also features colorspace extensions that allow it to compress from/decompress to 32-bit and big-endian pixel buffers (RGBX, XBGR, etc.), as well as a full-featured Java interface.
Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
DD Thought Tickler is a thinking process recorder. It is a kind of vector graphics editor and idea processor. It has new function not ever known. It records your thinking process, by memorizing every steps that you've operated on this tool.
Utility application to obtain data about your OpenGL implementation.
OpenGLChecker is a fast and smooth program that retrieves relevant information about your OpenGL implementation. It can also test your computer's performance with fully scripted benchmarks. This allows you to write your own benchmark scripts for testing your OpenGL performance.
libdmtx is a software library that enables programs to read and write Data Matrix (or "DataMatrix") 2D barcodes. It runs on several platforms, and can be accessed by multiple languages. The package provides fully featured command line utilities.
Unofficial Windows builds of FontForge
The aim of this project is to compile up-to-date Windows builds of FontForge. For 'stable' builds, see https://github.com/fontforge/fontforge/releases The build system used was based off that offered by Matthew Petroff (http://www.mpetroff.net/software/fontforge-windows/), but has since been practically rewritten. New in 31/07/2017: * Synced with 20170731 release * Compiled run_fontforge with Visual Studio to avoid antivirus false positives (r2) New in 07/04/2016: * Fixed crash in kern pairs dialogue * Fixed preferences window being too large New in 05/04/2016: * Synced with 20160404 release New in 27/08/2015: * Fix bug in saving fonts/files. New in 25/08/2015: * Synced with 20150824 release New in 14/06/2015: * Fixed bug in the display of window titles KNOWN ISSUES: * No collab support. Unlikely to be added. * CTRL-C from console no longer interrupts/stops FontForge
Taksi is a video capture/screen capture tool for recording 3D graphics applications (such as games). It can capture almost any windows application using DirectX, OpenGL, or GDI and create an AVI file using any installed VFW codec or still frames in PNG.
CsGL is OpenGL for the .Net Framework, providing support for OpenGL 1.1 - 1.4 and numerous extensions.
SNFaceCrop, face detection and cropping software
SNFaceCrop is a Windows-based application to detect and crop faces from an image file. The detected faces can be automatically saved into files or copied into the Windows clipboard. SNFaceCrop is open source and using OpenCV library for face detection.
G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
V3D-Viewer is a Dicom and "Philips V3D 3DRA" Medical Volume Viewer based on .Net and the VTK library. With marching cubes, 3d planes and (3D texture) volume rendering, including histogram transparency and intensity curve selection tool.
HLSL2GLSL is a library and tool that converts HLSL shaders to GLSL.
Hierarchical Approximate Convex Decomposition of 3D Meshes Check out also the new V-HACD https://code.google.com/p/v-hacd/
A better screenshot capturing tool.
SmartShot is an application allowing to capture screenshots in a very convenient way. It is intended to replace standard Windows 7 screen capturing tool, which lacks several useful features: - basic editing options: adding straight lines, arrows, shapes, text annotations - image cropping - UNDO function
Commercial quality 3D-engine (C++/DirectX9) and a fully playable prototype of a 3rd person action/adventure game.
A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
Hey Mang! is an open-source manga downloader from online galleries
Hey Mang! is a free, open-source project that allows you to get your manga from your favourite sites. It supports: * MangaReader * MangaFox * Batoto * E-Hentai And among its features are: * RSS Downloads (Currently for MangaFox only) * Update notification * Path change You just need to paste the first page of the chapter you want to download and that's it!
GPU based Ray Tracer using GLSL and HLSL
A slideshow viewer, designed for digital photography enthusiasts. Features include: intuitive control (no distracting GUI), zoom and pan feature, full screen, fast, EXIF tag display, high quality scaling, and lossless image rotation.
Fast .NET 2D Line Graph / Scatterplot / Polar Graph
A .NET UserControl designed to display simple line-graph-style plots, X-Y scatterplots of data, or polar charts. Direct3D rendering is used for maximum performance, and hundreds of thousands of points can be graphed on typical PC hardware in real-time. The view can be panned, zoomed, and stretched using simple mouse controls.
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
The Visual Component Framework is intended as a cross platform class library, that supports, among other things, an advanced GUI framework strongly influenced by Borland's Visual Component Library and Java's Swing framework.
RetinaX is a small and easy open source 3D engine consisting of scene graph, sound API and UI framework (Madgets) implementations for DirectX 9. It is implemented using C# express and DirectX managed API. Official IRC Channel: irc.quakenet.org / #retinax
This is a 3D Engine written in C++ using DirectX 9. It can be used as a base for those learning about DirectX or extended to make a game. It is distributed as a 3D chess game but can easily be altered to fit different purposes. NOT A COMPLETE GAME!!!