gPhoto is a program and library framework that lets users download pictures from their digital cameras. The libgphoto2 library gives you access to hundreds of models of digital cameras on several platforms. GIT repo and Issue tracker lives at https://github.com/gphoto/ these days.
Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
An easy to use Java program that allows you to digitize data points off of scanned plots, scaled drawings, or orthographic photographs. Includes an automatic digitization feature that can automatically digitize many types of functional data.
A full featured cross-platform image library
Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
projectM, a MilkDrop compatible opensource music visualizer
projectM is an OpenGL based advanced music visualization program for Linux, Mac OSX, and Windows. It is backward compatible with all the features of Milkdrop 1.x (and now 2.x), but has many new toys and enhancements.
Matroska is an open standard audio/video container format. Visit our homepage at http://www.matroska.org
FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
The most popular mindmapping and brainstorming software
Professional and powerful brainstorming and mind mapping software tool,open source,Eclipse Community Award 2008 winner,often used for capture ideas,knowledge/project management and GTD,supporting fishbones/org-charts/tree charts/spreadsheets,easy-to-use.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
libdmtx is a software library that enables programs to read and write Data Matrix (or "DataMatrix") 2D barcodes. It runs on several platforms, and can be accessed by multiple languages. The package provides fully featured command line utilities.
GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
A viewer for Microsoft Help "CHM" (aka Compiled HTML) files on Mac OS X 10.3 using Cocoa, WebKit and chmlib.
HTML5 editor, free and open-source website builder based on Silex
This editor is a free and open-source online tool which lets you design html pages with an interface very close to dreamweaver's or powerpoint's one. But we've put a special touch in it ;) The HTML5 editor is now available online and called Silex. Only developers will want to download Silex source code from github. **No need to download it, simply follow the link bellow**
Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
CGRU is an open source CG tools pack, includes Afanasy render farm manager.
Kokua is a V3 based open source metaverse viewer project.
Kokua is an open source metaverse viewer project based on the Second Life Viewer source. Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life. The goal of Kokua is to greatly improve the usability of the Viewer through community involvement, thoughtful design, modern development methods, and a pro-change atmosphere.
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
Image library for Object Pascal.
Imaging is native Object Pascal (Delphi and FPC) image loading, saving and manipulation library. It is available for several platforms and does not require any third party dynamic libraries.
Java access to USB, currently using kernel 2.4 Linux-USB support. There is a "core" API for accessing USB devices, and simple tools including a USB viewer in Swing. Applications are being developed separately, including digital camera support.
Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
free implementation of the OpenGL Character Renderer
QuesoGLC is a free implementation of the OpenGL Character Renderer. QuesoGLC is based on the FreeType library, provides Unicode support, and is designed to be easily ported to any platform that supports both FreeType and the OpenGL API.
2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
Tools to process and visualize scientific data and images
Teem is a set of ANSI C libraries for manipulation, measurement, and visualization of structured scientific data. Includes N-dimensional image I/O and processing, volume rendering, diffusion tensor processing, ray tracing, PostScript rendering, and more.