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- OSI-Approved Open Source (82)
- Other License (1)
- Linux (79)
- Grouping and Descriptive Categories (66)
- Android (41)
- Modern (24)
- BSD (14)
- Other Operating Systems (6)
- Graphics Conversion
- 3D Modeling
- 3D Rendering
- Fractals and Procedural Generation
VietGUI, OpenGL, GLUT, multy language, Vietnamese, multi-platforms, games, CAD
This project was the port of the JOGL (Java bindings for the OpenGL API) renderer used in Ardor3D (3D engine written in Java) from JOGL 1.1.1a to JOGL 2.0. It has been inactive since November 2012 as it was merged with the trunk of Ardor3D in Github. Since Renanse abandoned the project, it has been moved here: https://github.com/gouessej/Ardor3D
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This is a jpeg2ascii converter that does not use the aalib which make it small, fast, and lightweight enough to be included for use as a viewer in the latest code for the popular and near ubiquitous lesspipe.sh utility.
A set of widgets for OpenGL applications. Written in C++ and built with CMake, this project is cross platform and only depends on OpenGL. It is designed to be integrated easily into your existing project without getting in your way.
A compact framework for managing OpenGL graphics in C language.
A 3D game engine based on OSLASH