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Virtual Magnifying Glass is designed for visually-impaired and others who need to magnify a part of the screen. Unlike similar programs it does not open a separate window for the magnification but instead puts a movable magnifying glass on screen.
GLScene Engine for Delphi & C++Builder VCL Windows 32/64
GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
Imaging is native Object Pascal (Delphi and FPC) image loading, saving and manipulation library. It is available for several platforms and does not require any third party dynamic libraries.
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HTML Viewer Components for Delphi, Lazarus and C++Builder
The HtmlViewer component set consists of the THtmlViewer, TFrameViewer,
and TFrameBrowser components. All three are HTML document display components:
THtmlViewer
* The basic component.
* THtmlViewer displays single (non-frame) documents.
* It also forms the basis for the other two components.
TFrameViewer
* Displays both frame and single HTML documents.
* TFrameViewer is oriented more for local file system...
TFastDIB consists of a DIB class and units with optimized routines for common graphics tasks like resampling, blending, quantizing & dithering, color space conversions, bit depth conversions, rendering primitives, and a collection of filters and effects.
Main idea here is that you can use Nik Plugins stand-alone without officially supported 3rd party host application (Lightroom, Photoshop, Spark, Portfolio). On Windows or Linux.
Source code can be compiled natively for Linux or for Windows with Lazarus IDE.
The program is dedicated to Ubuntu users, where you can install Nik Collection using wine. On Ubuntu you can either use native Linux version, or native Windows version running via wine. In fact, currently the latter is recommended,...
Dragon UnPACKer is a game archive (Quake PAK, etc..) unpacking tool. It is plugin based making easier to add new archive file formats. It has convert ability and raw search function for known material (audio, video and pictures).
Game engine supporting many 3D/2D formats and graphic effects
This project has been renamed to "Castle Game Engine" and moved to:
- Our website https://castle-engine.io/
- GitHub repo: https://github.com/castle-engine/castle-engine/
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with...
Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
A packer plug-in for Total Commander that supports formats used by Webshots.<br/>Total Commander is Copyright Š Christian Ghisler, C. Ghisler & Co., Switzerland; Webshots is a service mark and/or trademark of Twofold Photos, Inc.
SImg is astronomical image processing software for Linux. Some of the features are deconvolution (various algorithms), removing interferences, automatic shifting of images, computation of PSF and and a visualization tool.
HTML-Editor für provessionelle Webseiten-Erstellung; trennt Inhalt und Design, sodass jede Seite auf Wunsch automatisch in mehreren Designs dargestellt werden kann.
Using Delphi to write a complete Isometric Engine and Editor and to port it to Kylix upon it's release.
Features...
1. Cross-platform Isometric game engine and editor.
2. Full OO game object inheritance model so objects can be handled...