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Graphics Software

  • The Sight of Sound The Sight of Sound Icon
    The Sight of Sound Icon

    ­ Improve VoIP Visibility from SIP to RTP

    Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams to manage. Simplify VoIP monitoring by having a proactive analysis of on-prem, hybrid and UCaaS voice services. Try the ThousandEyes VoIP monitoring solution today, free.
  • Communicate & Connect with Ring Central's VoIP Solution Communicate & Connect with Ring Central's VoIP Solution Icon
    Communicate & Connect with Ring Central's VoIP Solution Icon

    Cloud Powered Business Phone System

    • Unrivaled value & reliability in one solution
    • Unlimited Calls/SMS/Conferencing/Fax
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  • Cube 2: Sauerbraten (game engine & FPS) Icon

    Cube 2: Sauerbraten (game engine & FPS)

    3D game engine (more powerful redesign of the Cube engine) and FPS game

  • GLScene Icon

    GLScene

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering of 3D scenes in graphic applications.

  • OpenGL Mathematics (GLM) Icon

    OpenGL Mathematics (GLM)

    OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.

    Downloads: 124 This Week Last Update: See Project
  • XNavigator Icon

    XNavigator

    XNavigator is a Virtual Earth browser and viewer for http://osm-3d.org

    XNavigator is the online viewer for the OpenStreetMap Globe at http://osm-3d.org and much more. It is an interactive 3D viewer and integrated client for exploring virtual city and landscape models. A wide range of interaction and navigation possibilities makes it easy to visualize and analyze very detailed virtual urban environments. XNavigator is the first application that supports the Web3DService (W3DS) service interface.

    Downloads: 35 This Week Last Update: See Project
  • SuperShaper Icon

    SuperShaper

    A tool that uses OpenCL to procedurally generate 3D models

    The SuperShaper is an interactive tool to manipulate 3D meshes created from a "Trigonometry Formula" in real-time. The created mesh of up to a million vertices can be morphed interactively. The model is displayed in 3D, allowing customising the rendering. Export to 3DS and OBJ file formats is supported.

  • Monitor your Cisco ASA like an expert Monitor your Cisco ASA like an expert Icon
    Monitor your Cisco ASA like an expert Icon

    See how Network Insight™ for Cisco® ASA, a feature of SolarWinds Network Performance Monitor and Network Configuration Manager, can help.

    Get visibility into the health and performance of your entire Cisco ASA environment in a single dashboard. View VPN tunnel status and monitor firewall high availability, health, and readiness. Automatically discover and filter within ACLs, show rule hit counts, and detect shadow and redundant rules. Automate the monitoring and management of your ASA infrastructure in a fully integrated solution. Try it free for 30 days!
  • qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11 Warning: - work in progress, no build help right now - tested on windows/gcc, nexus 7

    Downloads: 4 This Week Last Update: See Project
  • ArkeosSceneEditor3D

    A 3D scene editor for Ogre in Purebasic

    Arkeos Scene Editor 3D is a scene editor for creating game with Ogre 3D. It's created with Purebasic.

  • Adeptus Project

    Adeptus is a project to create a small 3D engine. This engine will not feature state-of-the-art effects but will instead be coded in a clean and understandable way so that it can easily be enhanced.

    Downloads: 0 This Week Last Update: See Project
  • CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.

    Downloads: 0 This Week Last Update: See Project
  • CruoEngine

    A techonogically advanced engine using C++ and ASM as languages.

    A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.

    Downloads: 0 This Week Last Update: See Project
  • WhatsUp® Gold - Ranked #1 For Network Monitoring WhatsUp® Gold - Ranked #1 For Network Monitoring Icon
    WhatsUp® Gold - Ranked #1 For Network Monitoring Icon

    Automatically discover anything connected to your network with the industry's best flexible licensing. Free trial of our award-winning software

    The industry’s best network monitoring software, WhatsUp® Gold includes: Hybrid Cloud Monitoring, Real-Time Performance Monitoring, Automatic and Manual Failover and Extended Visibility to Distributed Networks. Trusted by thousands of organizations worldwide. WhatsUp® Gold - More Visibility. Better Performance. Less Cost. Try it free for 30 days.
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  • Descend Icon

    Descend

    Program for drawing 3D surfaces from mathematical equations

    Descend is an open source program for drawing 3D surfaces from parametric equations. It uses a custom, very fast language called Misc to calculate the geometry. It also uses OpenGL to render scenes with high quality shaders.

    Downloads: 0 This Week Last Update: See Project
  • Epsilon Render Framework

    This is a personal project that I started after leaving my previous job, where I oversaw the development of an in-house 3D engine for online gaming. Epsilon refers to "almost nothing reused," and is designed around rapid throw-away prototyping.

    Downloads: 0 This Week Last Update: See Project
  • FDiamondEngine Icon

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc

  • GPUBase

    GPU library for simple development of OpenGL-based GPGPU applications, offscreen rendering and shading techniques.

    Downloads: 0 This Week Last Update: See Project
  • Naruto/DragonBall Online

    I will be making eaither a dragonball online or a naruto online

    Downloads: 0 This Week Last Update: See Project
  • Pear3DEngine Icon

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.

  • SH-Engine Icon

    SH-Engine

    crossplatform multithreaded object-oriented render and audio engine

    SH-Engine - crossplatform multithreaded object-oriented render and audio engine. Based on OpenGL 3. Support for Windows and Linux. Contains 2D-graphics, 3D-scene and sound.

    Downloads: 0 This Week Last Update: See Project
  • hlbsp

    hlbsp is an attempt to create a freely available cross platform renderer for the BSP file format of the GoldSrc Engine used by Valve to power HalfLife and its mods.

    Downloads: 0 This Week Last Update: See Project
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