6 projects for "open broadcaster software" with 2 filters applied:

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  • 1
    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    Engine_3D is a real-time 3D engine project grabbed from my old data. The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available. Remarks for the DOS version: It is also a funny example of a game system almost fully in Ada,...
    Downloads: 0 This Week
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  • 2
    PTCPas is a free, portable framebuffer library, written in Free Pascal. It allows low-level high-speed graphics access on multiple platforms.
    Downloads: 2 This Week
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  • 3

    Wheefun DOS Multimedia Framework

    A DOS framework designed for programming games.

    WDMF is a collection of C libraries designed for creating games and other multimedia applications. It has mostly been designed as a project to keep the programmer occupied over several Twitch.tv streams; however, it is hoped that it may be useful to others as it is updated.
    Downloads: 0 This Week
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  • 4
    A small and easy to use framebuffer graphics library
    Downloads: 0 This Week
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  • 5
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
    Downloads: 1 This Week
    Last Update:
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  • 6
    A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
    Downloads: 0 This Week
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