Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Start Free
Custom VMs From 1 to 96 vCPUs With 99.95% Uptime
General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
WDMF is a collection of C libraries designed for creating games and other multimedia applications. It has mostly been designed as a project to keep the programmer occupied over several Twitch.tv streams; however, it is hoped that it may be useful to others as it is updated.
A graphical, multiplatform ANSI files viewer and converter
ANSiMat is a graphical viewer of ANSI art files. It can also be used to convert ANSI (or plain ASCII) files into regular (BMP, TGA, PCX...) graphic files, or into animations (FLC). Altough not initially designed for this, ANSiMat can be successfully used as an ASCII art viewer, or even simple text files viewer.
ANSiMat is available for Linux, Windows and DOS.
ANSiMat supports also modem emulation speed, therefore it can be used to display ANSI animations.
Hide In Picture is a program that allows you to conceal files inside bitmap pictures, using a password. The pictures look like normal images, so people will not suspect there is hidden data in them.
Burn is a small and compact 32x32 256 color image (sprite) editor for Dos (or POSIX, using Dosbox or Dosemu). It currently contains several gfx-effects than can be applied to images, animation features and a tiny scripting language (amongst others).
LDraw utility for creating replacement minifig head .DAT part files with inline POV code for improved renderings in POV-Ray. ML-Cad or your LDraw editor of choise will ignore the inline code and show the parts just as before.
this is a highly advanced open source paint program that has a full gui it runs in msdos a dialup modem sound during saving or loading is normal and can be disabled by removing the "sound()" and "nosound()" calls in the sourcecode
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Kymaera is a open-source Front End for many applications. It was originally designed as a FrontEnd for MAME and other EMU's for use on Arcade Cabinets. The current version of Kymaera 2.0.2 is for Windows and DOS. Linux version coming soon
GLIMPSE is a image manipulation package, developed for novice users.It supports file formats like BMP,PCX and TGA of various color depth. The striking feature of GLIMPSE is that it requires very less amount of resources, as it can be run even in DOS.
A VNC Viewer working on IBM PC Compatible 8086 and above with a small memory requirement under FreeDOS or DOS compatibles operating systems. It is based on orignal vncviewer code for XWindows.
A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
TIFFtools is a set of C++ bindings for libtiff along with some utilities that expand on the programs packaged with libtiff. One utility is tiffmesh which can be used to knit together to TIFF files one with odd and the other with even pages.
3D Graph is a suite of tools designed for a DOS machine. It allows the user to design a 3 dimensional scene using a specially designed editor and render the scene using an optimised renderer. It is no substitute for a commercial ray tracer, but it is far
This little tool reads various GO-formats (starting with SGF-parser) and will write a POV (Persistance of Vision) - file. The file can be rendered using POV, so the resulting image will be a high-res raytraced go-board.