2 projects for "android-x86" with 2 filters applied:

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  • 1
    pnglib

    pnglib

    a free library to read and display PNG images.

    Here is a c_version of Thomas Bleeker's pnglib 1.0, a free graphy library. His site is https://www.madwizard.org/programming/projects/pnglib Thomas's original code is x86-asm. She(the code) can read and display PNG images in programs, and link without Zlib. With the author's permission, Leisure bamboo translate her to c. So she can be compile by turbo c 2.0, borland c 4.5, visual c 6.0, keil c51 7.5, or others. Some(not all) plainform where she can run, as below: 1)dosbox, see about her in sample.tc2. dpmi.bc4; 2)window, see about her in sample.bc4, dpmi.bc4, sample.vc6; 3)c51's uv2 simulator, see about her in sample.uv2; 4)arm singlechip, that is cino f780 barcode scanner. ...
    Downloads: 2 This Week
    Last Update:
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  • 2
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to work right: cdoom -file s4 -warp 1 save config fault sometimes, glitches in rendering slopes due to fixed point usage, line of sight bullets error on slopes,sprites in multi 3dfloors sometimes render wrong similar to duke nukem 3d quake heretic hexen vavoom zdoom gzdoom but not compatible,only doom2 doom run Thanks:id software for original doom code https://www.idsoftware.com MBF authors,Vladimir Arnost for muslib 1.80: http://www.fit.vutbr.cz/~arnost/welcome.html
    Downloads: 1 This Week
    Last Update:
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