7 projects for "action" with 2 filters applied:

  • Our Free Plans just got better! | Auth0 Icon
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  • 99.99% Uptime for MySQL and PostgreSQL Databases Icon
    99.99% Uptime for MySQL and PostgreSQL Databases

    Sub-second maintenance. 2x read/write performance. Built-in vector search for AI apps.

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  • 1
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    ...Default bounding box is 2x1x0.25m. An interactive track to represent an interpolated value. Default bounding box is 10x1x1m including thumb. RUIButton is used to initiate a specified action. The action here will only trigger if the gesture begins on a button, and also ends on the same button.
    Downloads: 0 This Week
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  • 2
    NASH OS

    NASH OS

    Nash Operating System for Modern Ecommerce

    The all-built-in-one, automatic, ready-to-go out-of-box, easy-to-use state-of-the-art, and really awesome NASH OS! Over 25,000+ flexible features and controls and all scalable!! The most powerful solution ever built to instantly deliver new heights of online ecommerce enterprise to you.
    Downloads: 0 This Week
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  • 3
    ParticlesLoadingView

    ParticlesLoadingView

    A customizable SpriteKit particles animation on the border of a view

    With ParticlesLoadingView you can create your own amazing SpriteKit particle animations with the Xcode's built-in Particle Emitter Editor that looks like the following picture. Go ahead and create your own particle animation by doing File, New File, iOS Resource, SpriteKit Particle File. To see it in action, run the example project, clone the repo, and run pod install from the Example directory first. The example project shows how to set up ParticlesLoadingView in a few different ways. You can also use the already provided ParticlesLoadingView class to create an animation. Instantiate it by code or in Storyboard and select a built-in ParticleEffect or set the scene.emitterNode to your custom SKEmitterNode object.
    Downloads: 0 This Week
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  • 4
    Material Motion

    Material Motion

    A toolkit for building responsive motion using Core Animation

    Reactive motion is driven by Core Animation. CocoaPods is a dependency manager for Objective-C and Swift libraries. CocoaPods automates the process of using third-party libraries in your projects. See the Getting Started guide for more information. You will need to add use_frameworks! to your Podfile in order use Material Motion in your swift app. A contextual view can be used to create continuity during transitions between view controllers. In this case study the selected photo is the...
    Downloads: 0 This Week
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  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

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  • 5
    JazzHands

    JazzHands

    A simple keyframe-based animation framework for UIKit

    ...As a bonus, because it's built on top of the animations library, you can even tell JazzHands that you'd like one of your views to show up on multiple pages while other views scroll past, with a single call to keepView:onPages. To see the new JazzHands 2.0 AutoLayout magic in action, check out the example project.
    Downloads: 0 This Week
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  • 6
    ColorCross

    ColorCross

    HTML5 Rainbow Spiral Wallpaper Generator (Currently Christian Themed)

    ...Change background or particle shape. A free live wallpaper version is available for Android via the Play Store ("ColorCross Free".) The video is of that live wallpaper in action. Done in 9 events in Construct 2.
    Downloads: 0 This Week
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  • 7
    A bitmap editor for Palm OS devices. Future support will include tile view and sprite animation mode. Eventually it will become the editor for an action-rpg game engine.
    Downloads: 0 This Week
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