Showing 3 open source projects for "unity project"

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  • 1
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    image-blaster is an image-to-world skillset that turns a single input image into a richer 3D production starting point. It uses Claude skills together with external generation services to create 3D environments, object meshes, Gaussian splats, and sound effects. The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and...
    Downloads: 1 This Week
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  • 2
    FancyScrollView

    FancyScrollView

    Scroll view component that can implement highly flexible animations

    A generic ScrollView component that allows you to implement highly flexible animations. It also supports infinite scrolling. Add the package to your Unity Project from the OpenUPM registry. When FancyScrollView updates the scroll position, it passes the normalized position of the viewport range to each cell. On the cell side, the cell itself controls the scrolling position and appearance based on the value of 0.0~. The sample uses Animator and mathematical formulas to implement scrolling movements.1.0. ...
    Downloads: 2 This Week
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  • 3
    Skinner

    Skinner

    Special Effects with Skinned Mesh in Unity

    Skinner is a collection of real-time special effects for Unity that use vertices of an animating skinned mesh as emission points. Instead of duplicating mesh data on the CPU, it employs a replacement shader to stream vertex positions into GPU-friendly buffers, conserving memory and CPU cycles. With those GPU-side buffers, Skinner can drive effects like trails, particles, or geometry that react to the underlying skinned animation in sophisticated ways. The approach enables complex, performant...
    Downloads: 0 This Week
    Last Update:
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