Showing 7 open source projects for "sound control"

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  • 1
    GEM (Graphics Environment for Multimedia) is a library to be used with Miller Puckette's Max-like realtime-computermusic-software "Pure Data" (Pd), which allows to draw and control openGL- and pixel-graphics (like video) in realtime from within Pd.
    Downloads: 3 This Week
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  • 2
    GLMixer

    GLMixer

    Graphic Live Mixer

    GLMixer performs real time graphical blending of several movie clips and of computer generated graphics. Drop video files in the mixing workspace and place them in a circular area to change their opacity ; if you selects two videos, moving them together performs a fading transition. This principle generalizes to a large number of videos. Direct interaction with the video allows to be fast and reactive, and to move and deform them on screen. The output of your operations is shown in the...
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    Downloads: 85 This Week
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  • 3
    AcMus is a project on musical acoustics devoted to the development of models and computer tools for the study of room acoustics and focus on helping the investigation of issues related to the design, control and acoustic treatment of environments. AcMus has not been maintained for a few years now, but the code may still be useful. We consider the current repository to be at https://gitlab.com/ccsl-usp/acmus .
    Downloads: 0 This Week
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  • 4
    Fernweh3D

    Fernweh3D

    Fernweh3D is an interactive audiovisual album by Termotank.

    Fernweh {fern-weh} <noun>, orig. german beeing homesick for a place you've never been. Fernweh3D is a new, interactive album by Termotank. It is a dark and bucolic three-dimensional world begging to be explored. The user moves throughout the virtual space of this world, which is specially crafted so that the tracks from the new album may be discovered and listened to therein. Fernweh3D does not make use of any predetermined paths or preferential orientation; it has no plot,...
    Downloads: 0 This Week
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  • 5
    chdh - egregore source

    chdh - egregore source

    Source code adaptation of the egregore performance by chdh

    This is an adaptation of the software used by chdh for the performance egregore in 2011-2013. It is based on five different audiovisual instruments made of chaotic and physical modeling algorithms that you can directly control. They have been remotely controlled live by chdh the 27th may 2015. You can play, adapt, and use this audiovisual instrument for yourself. It is based on physical modeling and chaotic algorithms entirely build in the Pure Data software.
    Downloads: 1 This Week
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  • 6
    SwingOSC is an OpenSoundControl (OSC) server intended for scripting Java(tm), such as to create graphical user interfaces with AWT/Swing classes. It uses the reflection and beans mechanism to dynamically create instances of java classes and control t
    Downloads: 0 This Week
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  • 7
    ScopeShapes uses the left and right sound outputs of your computer to control the X- and Y- axes of an oscilloscope in order to generate 2D and 3D shapes. It reads AutoCAD-format ASCII .dxf files, and runs on Linux, Win32, and Mac OS X.
    Downloads: 0 This Week
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