Showing 5 open source projects for "net sdk"

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  • 1
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 2 This Week
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  • 2
    MMDeploy

    MMDeploy

    OpenMMLab Model Deployment Framework

    MMDeploy is an open-source deep learning model deployment toolset. It is a part of the OpenMMLab project. Models can be exported and run in several backends, and more will be compatible. All kinds of modules in the SDK can be extended, such as Transform for image processing, Net for Neural Network inference, Module for postprocessing and so on. Install and build your target backend. ONNX Runtime is a cross-platform inference and training accelerator compatible with many popular ML/DNN frameworks. Please read getting_started for the basic usage of MMDeploy.
    Downloads: 2 This Week
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  • 3
    code in this repository is now deprecated, vvvv has moved to github. please see: https://github.com/vvvv/vvvv-sdk --- a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
    Downloads: 0 This Week
    Last Update:
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  • 4
    Open source biometric SDK that can match, identify people through there finger print. I hope to make a Java, C# and C++ version of the biometrics SDK.The aim is to make a commercially competitive fingerprint matching SDK.
    Downloads: 6 This Week
    Last Update:
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  • 5
    An implementation of a virtual trackball in C# for use in 3D .NET applications. Depends on the presence of Microsoft.DirectX namespace (DX 9 SDK). Can be used with OpenGL with a translation from DirectX.Matrix to appropriate gl calls.
    Downloads: 0 This Week
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