Showing 14 open source projects for "gaming linux"

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  • 1
    Riko4

    Riko4

    A Fantasy Console intended as a tool for pixel art game development

    Riko4 is a fantasy console designed as a tool for pixel art game development. It provides a virtual environment for creating and running games, emulating the constraints and aesthetics of retro gaming systems.
    Downloads: 0 This Week
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  • 2
    Goverlay

    Goverlay

    Goverlay is an easy graphical interface to configure MangoHud

    Goverlay is a graphical configuration tool designed to simplify and centralize the management of performance and visual enhancement utilities for Linux gaming environments. It provides an intuitive user interface that allows users to configure tools such as MangoHud for real-time performance monitoring, vkBasalt for post-processing effects, and OptiScaler for advanced upscaling techniques. By abstracting complex configuration files into a visual interface, it makes advanced system tuning accessible even to users who are not comfortable editing text-based configs. ...
    Downloads: 0 This Week
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  • 3
    lilliput

    lilliput

    Resize images and animated GIFs in Go

    Lilliput is a lightweight image codec and processing library tailored for environments where performance, portability, and resource efficiency are critical, such as gaming clients, real-time applications, or systems with constrained memory budgets. Designed to support fast decoding and manipulation of common image formats like PNG, JPEG, WebP, and BMP, Lilliput is engineered to minimize dependencies and be easily integrated into a variety of C/C++-based projects without pulling in heavy...
    Downloads: 0 This Week
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  • 4
    This project serves as a base for Java Game Engines. It contains abstract loaders (models, textures, etc.), a rich and easy input system, and much more. to help you build your own engine and to maintain compatibility between engines (using JAGaToo).
    Downloads: 0 This Week
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  • 5

    ShapeRecognition

    Shape recognition for video games using fast algorithms (heuristics).

    This project is a really small software that can be used as a demonstration of my own shape recognition algorithms. There are a process during the shape drawing and a post-processing when it is done. Finally the shape recognition is launched. All the algorithms are done for real time gaming. So they are heuristics and do not give the optimal solution. Yet the given solution is generally a good one. In this demonstration, few shapes can be recognized: * circles * triangles * lines...
    Downloads: 1 This Week
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  • 6

    GMTool

    A tool for roleplaying gamemasters

    A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
    Downloads: 3 This Week
    Last Update:
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  • 7
    Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.
    Downloads: 1 This Week
    Last Update:
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  • 8
    MultiBrain is an experimental object oriented 3D graphic engine based on OpenGL. It is focuses on rendering technics and physical simulation, so it was created to be an environment simulator rather then a gaming framework.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Open Visual Gaming Viewer. This application is the community veiwer introduced to let users add new features to the viewer.
    Downloads: 0 This Week
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  • 10
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
    Downloads: 0 This Week
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  • 11
    Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.
    Downloads: 0 This Week
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  • 12
    FMC will provide a Model-View-Controller architecture for developers to make Freality: an extensible metaverse, for gaming, socializing, exploration and pretty much everything under the virtual sun.
    Downloads: 0 This Week
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  • 13
    WoD is a 3D gaming platform built on top of SDL. The platform includes dynamic scripting for the game engine, AI, widgets(for game settings and others), configurations, and so on. Eventually a test game will be built to show off WoD.
    Downloads: 0 This Week
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  • 14
    A highly modifiable 3D RTS gaming plattform. Remake of the excellent game glest but featuring Save/Load, Multiplayer and Scripting.
    Downloads: 0 This Week
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