Showing 15 open source projects for "dos linux"

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  • 1
    OpenOMF

    OpenOMF

    One Must Fall 2097 Remake

    OpenOMF is an open-source remake of the classic DOS fighting game "One Must Fall 2097." It aims to recreate the original game's experience with modern enhancements, making it accessible on contemporary systems while preserving its nostalgic charm.
    Downloads: 0 This Week
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  • 2
    gnuplot

    gnuplot

    A portable, multi-platform, command-line driven graphing utility

    A famous scientific plotting package, features include 2D and 3D plotting, a huge number of output formats, interactive input or script-driven options, and a large set of scripted examples.
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    Downloads: 7,152 This Week
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  • 3

    Arkhamdev Open Source Projects

    Arkhamdev Open Source Projects

    Arkhamdev open source projects: - Native plugins for Antiryad Gx: Png, Jpeg, Smjpeg, Tiff, Zlib, Lzma, Lz4, ZStd, Ogg Vorbis, Theora, Tokamak, Freetype, WebP.... - Some libraries are merged to few files to simplify projects makefiles. - Arkham Demo Group Dos and Amiga demos written in Basic, x86 and 68k assembler (from 1991 to 1998). - Arkham Demo Group 3d engines written in x86 assembler. - Arkham Demo Group DOS tools (paint program, sound tracker for Adlib, modeler, picture and 3d...
    Downloads: 0 This Week
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  • 4
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in...
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    Downloads: 0 This Week
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  • 5
    Wave Framework

    Wave Framework

    Open Source API-centric PHP Micro-framework

    Wave is a PHP micro-framework that is built loosely following model-view-control architecture and factory method design pattern. It is made for web services, websites and info-systems and is built to support a native API architecture, caching, user control and smart resource management. Wave is a compact framework that does not include bloated libraries and features and is developed keeping lightweight speed and optimizations in mind. While not necessary for using Wave Framework, it comes by...
    Downloads: 0 This Week
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  • 6
    AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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    Downloads: 7 This Week
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  • 7
    Cross-platform screen recorder and player for console (text-based) applications.
    Downloads: 1 This Week
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  • 8
    An implemenatation of the popular molecular graphics visualisation program that supports stereo imaging (e.g. real 3D).
    Downloads: 0 This Week
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  • 9
    A small and easy to use framebuffer graphics library
    Downloads: 0 This Week
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  • 10
    An ANSI drawing tool supporting most formats (ANSI/ASCII), AVATAR, BINARY, PCBOARD. It does support TheDrawFonts file too. It will be a replacement for the good old dos based TheDraw and it is designed in the spirit of ACiD Draw
    Downloads: 3 This Week
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  • 11
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
    Downloads: 0 This Week
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  • 12
    A small PHP Library to render a NFO-(DOS/IBM-ASCII)-Text to a PNG-File for displaying it in a Webbrowser.
    Downloads: 0 This Week
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  • 13
    A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
    Downloads: 0 This Week
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  • 14
    Simplify is aimed to raise images compressibility by using a reversible blurring algorithm.
    Downloads: 0 This Week
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  • 15
    This is a simple project to add the support to display subtitles in Allegro, for using in games, intros and other places you can think. This will be written in C++, for all platforms supported by Allegro (DOS, Windows, Linux, etc...) and will use the A
    Downloads: 0 This Week
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