Showing 14 open source projects for "delphi runtime code"

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  • 1
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    Taichi is an open-source, embedded DSL within Python designed for high-performance numerical and physical simulations. It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 0 This Week
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  • 2
    Contour

    Contour

    Modern C++ Terminal Emulator

    ...Blurrable Background image support. Runtime configuration reload. 256-color and Truecolor support. Key binding customization.
    Downloads: 4 This Week
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  • 3

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 1 This Week
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  • 4
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
    Downloads: 5 This Week
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  • 5
    lazysizes

    lazysizes

    High performance and SEO friendly lazy loader for images

    High performance and SEO friendly lazy loader for images (responsive and normal), iframes and more, that detects any visibility changes triggered through user interaction, CSS or JavaScript without configuration. It may become also your number one tool to integrate responsive images. It can automatically calculate the sizes attribute for your responsive images, it allows you to share media queries for your media attributes with your CSS, helping to separate layout (CSS) from...
    Downloads: 1 This Week
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  • 6
    DelphiDoom Procedural Modeler

    DelphiDoom Procedural Modeler

    A tool for creating models for the DelphiDoom Engine

    A tool for creating models for the DelphiDoom Engine. Source code repository: https://github.com/jval1972/DD_MODEL
    Downloads: 0 This Week
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  • 7

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance...
    Downloads: 0 This Week
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  • 8
    JChart2D

    JChart2D

    jchart2d is a real-time charting library written in java.

    JChart2D is a easy to use component for displaying two- dimensional traces in a coordinate system written in Java. It supports real-time (animated) charting, custom trace rendering, Multithreading, viewports, automatic scaling and labels. Former UI controls (right click context menu, file menu) have been ported to the subproject jchart2d-uimenu (https://sourceforge.net/projects/jchart2d-uimenu.jchart2d.p/) for the benefit of having no dependencies to 3rd party libraries.
    Downloads: 2 This Week
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  • 9
    Double Fractal with 3D Prototype

    Double Fractal with 3D Prototype

    Easily creates high complex fractal images. Includes 3D prototypes.

    Double Fractal was first created in the 90s and was the result of a passion for fractals and fractal math. Since then, it has grown including many unique fractals invented by its author. Some fractals were found by chance in 2001 when functions used for artificial intelligence were plotted as fractals. These new fractals were called JP Random Sets. The brilliant environment Lazarus allowed Double Fractal to be ported from Delphi and now Double Fractal can be run on Windows, Linux and MAC...
    Downloads: 1 This Week
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  • 10

    Flash to Ren'Py Exporter

    A Flash exporter for Ren'Py.

    This JSFL exporter allows a Flash project to export the Graphic symbols of its library and convert them into PNG files and Ren'Py data, allowing Ren'Py to use Flash as an animation tool.
    Downloads: 3 This Week
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  • 11
    code in this repository is now deprecated, vvvv has moved to github. please see: https://github.com/vvvv/vvvv-sdk --- a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
    Downloads: 0 This Week
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  • 12
    Flirt is an open source (BSD license) Flash runtime. It aims for portability, ease of use, and a complete SWF 6 implementation. Our goal is to provide a tool to allow developers to create GUIs in Flash and extend the actionscript runtime with native code
    Downloads: 0 This Week
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  • 13

    AutoREALM

    Vector based drawing software designed for RPGs

    ...This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. ...
    Downloads: 34 This Week
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  • 14

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. ...
    Downloads: 0 This Week
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