Graphics Software for Mac

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  • 1

    Lerning Process Hypercube Neuron

    Visualization of lerning process of hypercube neuron with two inputs.

    Downloads: 0 This Week
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  • 2
    Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 3

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.
    Downloads: 0 This Week
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  • 4
    "LiAR isn't a raytracer" is a cross platform, object-oriented and extendable raytracer written in C++ and Python.
    Downloads: 0 This Week
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  • 5
    LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
    Downloads: 0 This Week
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  • 6

    LibArt Pascal

    LibArt pascal port

    This is pascal port of the LibArt graphics library.
    Downloads: 0 This Week
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  • 7
    LibInfo is a library that can read Amiga icons and write them to other formats. Written in platform-independent C and available under the GNU GPL.
    Downloads: 0 This Week
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  • 8
    LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
    Downloads: 0 This Week
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  • 9
    Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
    Downloads: 0 This Week
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  • 10
    A C++ raytracer library.
    Downloads: 0 This Week
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  • 11
    Grayscale and binary image processing library for Qt.
    Downloads: 0 This Week
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  • 12
    Libre Office Calc Pixel Art

    Libre Office Calc Pixel Art

    Using Libre Office Calc for Pixel Art with conditional format

    This simple project aims to create a Libre Office calc model to use it as a pixel art canvas. Colors are applied by using numbers (from 0 to 16) and formating conditions (calling styles for cells).
    Downloads: 0 This Week
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  • 13
    Light Web Image Editor is a javascript library that intends to help you offering rich experience to your users. It allows to select specific areas of an image or edit it, and simplify data transmission for backend analyzing.
    Downloads: 0 This Week
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  • 14
    Zaval Light-Weight Visual Components Library (LwVCL) is a pure Java alternative to humble AWT-based GUI interfaces for wide ranges of platforms, including J2SE, PersonalJava and J2ME(coming soon). LwVCL can be used on Zaurus, iPAQ and other devices.
    Downloads: 0 This Week
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  • 15
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
    Downloads: 0 This Week
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  • 16
    Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.
    Downloads: 0 This Week
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  • 17
    Lightningbeam

    Lightningbeam

    IDE for creating interactive Flash and HTML5 content

    Lightningbeam is a free, open-source alternative to Adobe Flash. It is written in Python, and uses PyGUI for a GUI, swfc for compiling, and Cairo for image processing. It has the ability to export to HTML5 as well as .swf, allowing for viewing on non-Flash-compatible devices (such as the iPhone or the Kindle), and can pack all resources into a single HTML file for portability. Lightningbeam supports ActionScript, allowing for interactive content creation.
    Downloads: 0 This Week
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  • 18
    An export plugin for Adobe Lightroom that allows photographs to be exported directly from Lightroom to a folder in the user's Brickshelf (brickshelf.com) account.
    Downloads: 0 This Week
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  • 19
    This project hosts an export plugin for the Adobe Photoshop Lightroom software. The plugin allows to export directly from Lightroom to the webbased gallery software Gallery2.
    Downloads: 0 This Week
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  • 20
    The Lila theme is a community project to provide an icon set and other lila-style resources for your desktop. The theme to based around SVG graphics - which means they can be scaled to any size without loss of quality.
    Downloads: 0 This Week
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  • 21
    Lilith3D is a simple 3D engine for outdoor games. It features dynamic terrain, weather effects, A* pathing, and day/night cycles. Lilith3D is written in C++ and built on OpenGL and SDL for cross-platform use.
    Downloads: 0 This Week
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  • 22
    A graphical interface to create, edit and render fractal images which is an extension on the IFS fractal. Flam3 render will be used with a QT Gui interface.
    Downloads: 0 This Week
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  • 23
    LinPHA is an easy to use, multilingual, flexible photo/image archive/album/gallery written in PHP. It uses a SQL database to store information about your pictures. It comes with a HTML based installer, so you don't need experience in setting up SQL
    Downloads: 0 This Week
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  • 24

    Line Integration Convolution

    Line integral convolution is a technique to visualize vector fields.

    Line integral convolution (LIC) is a technique to visualize vector fields with striking effect images.
    Downloads: 0 This Week
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  • 25
    Linguist

    Linguist

    Detect blob languages, suppress generated files and generate graphs

    This library is used on GitHub.com to detect blob languages, ignore binary or vendored files, suppress generated files in diffs, and generate language breakdown graphs. Linguist is a Ruby library so you will need a recent version of Ruby installed. There are known problems with the macOS/XCode supplied version of Ruby that causes problems installing some of the dependencies. Accordingly, we highly recommend you install a version of Ruby using Homebrew, rbenv, rvm, ruby-build, asdf or other packaging system, before attempting to install Linguist and the dependencies. Linguist uses charlock_holmes for character encoding and rugged for libgit2 bindings for Ruby. These components have their own dependencies. A repository's languages stats can also be assessed from the command line using the github-linguist executable. Without any options, github-linguist will output the breakdown that correlates to what is shown in the language stats bar.
    Downloads: 0 This Week
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