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A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
Java Open Particle system is a Java based particle system simulation library. Is has a GUI, done in SWING to build your own particle systems and save/load them. The file format is a simple zip file with a XML file inside. It has a Swing Editor too. The p
QTed (Questions and Tests editor) is a web-based editor that allows to create items and tests in agreement with standard IMS - QTI v2.1. and to maintain a personal repository (of items and tests) for each user.
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The intention of this project is to build a graphical editor for Laszlo, with a palette you will be able to drag and drop objects in a canvas. The user will be able to move from graphical to textual edtiton freely.
Tile-based RPG map editor, focused on easy to use interface and quick map-making. Supports multiple tilesets, transparency, can export the map to common image formats and more.
CycleAtlas is a cycling diary based on a custom road atlas. It can be used to store or to plan new rides. Functions includes generation of planimetry, profiles and route time tables of rides. A map editor is included, in order to create a custom road map
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Wimp is the acronym of Web Image Manipulation Program. This project follow two lines of interest. First, there is the managment of canva with DOM concepts (javascript). Next, there is the managment of images (files, rendering...etc) for servlet usage.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
Multimedia electronic book editor and generator made in Venezuela. It helps an author to create an electronic multimedia book using a WYSIWYG interface with many chapters and sections, and -using ffmpeg and mplayer- adds videos and audio. In spanish.
This is a Game Map Editor, Screen Based. It's programmed in Java, and we have made several games using it like: Abusimbel Profanation Deluxe, Las 3 Luces de Glaurung. For more information see: http://masoftware.galeon.com
SwgWorldBuilder is a project aiming to help creat new worlds for the SWGEmu. We have already figured out how to change the maps and add new world objects for the client to load we just need some programmers to help.
The project goal is to provide an easy to configure slideshow java applet for presentation of images/slides/photos albums/galleries with info and transition effects. An interactive presentation editor is integrated in the applet jar file. See home page.
BentFX is envisioned as a flexible, easy to use 3D polygon subdivision editor. Providing a solid base set of modelling functions, plus a programmable API for extending the functionality through plugins. It is currently in the early planning stages.
Java editor for petri nets, based on the ARP analyzer. Exports nets to GIF, JPEG, PNG, PPM, ARP and PNML (XML based) file format. Uses the excellent JHotDraw 5.2 framework.
Java Open Framework (JOF) is a suite of applications extending your creative potential. JOF includes a HTML creator, image editor, text editor and an audio/visual player and converter.