A library analog to those included in Matlab without the need of external libraries; just right for embedded or static linking. MTL was used to build a 3d Scanner.
MTL consists of pars
B - Basic Functions, Matrices, Images, Hypermodels (3d Models and up)
N - Numeric Functions ranging from linear regression over nonlinear optimization to singular-value computation
I - Image filters and Image enhancement
H - Hardware related (optional part), does require additional libraries and is only useful on certain hosts.
G - Hyper-Model functions such as ray-plane intersections etc.
a simple GUI Program that rename/move the files from the picture-cards normal running number to day month and year and picture number. it is written in lazarus. it write a log of it`s operation that can be save or ignored. (support more file format)
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The pspmovie allows the user to transcode video files into format that Sony PSP understands. It can also help to transfer resulting movie files into PSP connected to USB port.
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Stickloader is an easy-to-use solution for copying music files from your hard disk to your usb stick and re-encoding them at lower bitrate for more efficient usage of your mp3 player's disk space.
ImageRocket is intended to be an image editor for tedious editing. It has a streamlined, easy-to-use interface, perfect for making simple changes to many images. It is currently being written using Trolltech's Qt 4.2.1.
An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
galleryforge creates static HTML galleries by recursing through a hierarchy of directories containing images. Every directory becomes an album in the gallery, every image is resized to target size and a thumbnail created.
Java Image Album (jIA) is a easy to use wizard-style Java application that generates HTML photo albums. Automatically resize your images and produce a set of HTML pages including index pages with thumbnails and detailed caption pages for each photo.
MESH is a tool that measures distortion between two discrete surfaces (triangular meshes) using the Hausdorff distance to compute a maximum, mean and root-mean-square errors between two given surfaces. It also displays the error values on the surface.
Iris is a free 3D Client for the popular Massive Multiplayer Role Playing Game Ultima Online. The current Iris version works with the Ultima Online expansions Age of Shadows, Samurai Empire and Mondain's Legacy!
Technology demonstrator of 3D rendering and navigation within a standards compliant web page (requires browser SVG support), no need for a plugin. Intended for use creating basic informative diagrams, ideal for live 3D animations through a web 2.0 mashup. Uses JavaScript to generate SVG (inline) from X3D (inline) using a VRMLScript compliant environment object (an implementation of the VRMLScript standard in JS).
A powerful C++ class library for image manipulation
ImageStone is a powerful C++ class library for image manipulation. Its features include load, save, display, transformation, and nearly 100 special image effects. It can be used cross platform (includes Windows, Linux, Mac), and especially under windows it can be used as a DIB wrapper class.
MouseGestureComposer is a graphical partition editor for visual artists and musicians. Basic elements are mouse movements, placed on a timeline segmented in measures, similar to classical music. Uses processing.org. Developed by numediart.org. A video tutorial is available here: http://vimeo.com/33442844
Main developper: François Zajéga - http://www.frankiezafe.org
Java Interactive Virtual Enviroment System - A framework to create latest generation 3D Inventory Based Adventure Games and simulators, where user can combine items of an inventory and make them interact with the entites of a virtual world.
Test JIVES online:
1) Download basic demo script from http://sourceforge.net/projects/jives/files/1.0/basic-demo-jme.jives/download
2) Run the applet from http://simonesegalini.altervista.org/jives/test/test.html
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
SGI allows to define and interpret most of undeterministic 2D shape grammars. It supports real-time subshape detection and labeled rules. GUI is designed for easy manipulation with shape grammars: creation of shapes, rules and generation of designs.