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SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
The OpenAMF project is a free open-source alternative to Macromedia's Java Flash Remoting.
It is as capable of providing application services to Flash MX as Macromedia's proprietary solution.
This project began as a Java port of AMF-PHP.
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The target of JCustomizer project is the generic and persistent customization of every Java Swing/AWT GUI at runtime: fonts, colors, texts, accelerators, ... A nice accompaniment is a WYSIWYG access to internationalization without programming efforts.
New version of the Doodle project (http://doodle.sf.net). This project is related to Origami (paper folding) diagramming.The goal of this new version is to overcome limitations of the existing Doodle to propose an Integrated Diagramming Environment.
The project will produce a small standalone Java application which will allow a user to convert ESRI Shapefiles (.shp) to the Google Earth KML format. This will allow ESRI Shapefile points, lines, and polygons to be viewed in Google Earth.
[Abandoned] An Eclipse plugin to aid in developing with JMe (JMonkeyEngine - www.jmonkeyengine.com). This project is in no way directly associated or sponsored by JMonkeyEngine.
PSIMAP is the Protein Structural Interactome MAP, a map of all the domain level protein-protein interactions in the Protein Data Bank (PDB). PSIsoft is an archive of the software used to generate and analyse PSIMAP.
Xebece is a multipurpose tool for information visualization and organization. It can be used to set up intriguing presentations. Likewise, Document management is straightforward and effective if you use Xebece.
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
JBSSE stands for "Java 3D Cubic B-Spline Surface Editor." The goal of this project is to provide a control mesh editor for cubic B-spline surfaces, allowing the user to view and export the generated surface in various formats (3DS, Java3D native, POV)
The Mobile Media Metadata project leverages context, content, and community of mobile media capture to predict sharing and content. MMM uses HIIT's Symbian app to generate metadata for a web-based application developed by Garage Cinema Research Berkeley
graphite: a portable graphics library, written in Java, JOGL and Postscript that allows rapid generation of high-quality graphs using an efficient, compact Java engine.
This project aims to replace the multimedia server application for the Gateway, GoVideo, and NetGear DVD players & set-top devices. The new server software aims to be more organized and support a wider variety of formats than Digital 5's original.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
The Handwritten project aims to provide software for open distribution of handwritten notes. A rudimentary datastructure containg strokes made by writing devices as for example palm computers, digital pens, etc, is implemented in both Java and C.
ChartFactory is a free, open-source Java API for generating charts that can be saved as files or embedded in web or desktop applications. Unlike other API's, ChartFactory is extremely lightweight (the binary jar is around 32KB) and simple to use.
This project an image browser like ACDSee, but written entirely in java.
Also the program will include an image editor for common image editing .
The program works with all image formats supported for java.
Update 4/14/2015
This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it.