RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
Topologia Digital (Digital Topology) is a project for the development of the practical exercises of the Digital Topology course in the Applied Mathematics Department of the Computer Science Faculty (Polytechnic University of Madrid, Spain).
Folio is an XSL Formatting Objects renderer. Written to Java 5, it aims at full conformance with XSL 1.0 and subsequent versions. Initial target renderer is PDF. HyFo is the Folio stand-alone hyphenation package.
Pictaculous is a minimalist web picture gallery presentation tool, with a focus on fancy visual effects. It turns a picture file tree into a multi-level slide show navigator with no effort.
MilkCrate utilizes a new open-source markup language for tabular musical notation, and a unique wiki-styled web interface for data input. Users may generate a number of different document types to view the tabular notation, including .png, and PostScript
Image Processing software for combining information from images of the same scene, but with illumination variations or small changes. This work is the result of the coursework of an Image Processing regular course at IMPA.
The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
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The simplechart project uses Java2D with SWT to produce a simple Eclipse plug-in for plotting data and placing other objects on a chart. Customizable. Supports interactive zooming. Developers can create new objects by implementing an simple interface.
Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models.
You can obtain the source code of H-RayTracer at (Mercurial repository):
https://bitbucket.org/bayger/hrt
We would like to publicate our project: Tricky Mouse. This is a simple game, written Java using AWT, with public documentation written in hungarian language. We learned a lot of trick from this project, and we would to share this knowledge with others.
OpenOMR is an open source optical music recognition (OMR) tool for printed music scores. It allows a user to scan a printed music partition and play it through the computer speakers.
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
XSprite is a sprite file format for use in games. It stores RGBA colour, and 4 monochrome 'masks' which can be used for such puposes as collision detection.
This project aims to provide tools for this format, aswell as libraries for game developers.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
NewbGallery is a simple and easy to use and install web gallery. For now it is as sample as simple ( :) ) but intends to gain more features. It includes a simple admin panel, which generates thumnail files.