Showing 166 open source projects for "sharp"

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  • 1
    An open, portable client library for the FotoBilder service used by LiveJournal.com, PicPix.com, and others. Written in c#, and intended to be built under both .NET and Mono, this library allows client developers to focus on their interface.
    Downloads: 0 This Week
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  • 2
    Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.
    Downloads: 0 This Week
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  • 3
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 4
    An implementation of a virtual trackball in C# for use in 3D .NET applications. Depends on the presence of Microsoft.DirectX namespace (DX 9 SDK). Can be used with OpenGL with a translation from DirectX.Matrix to appropriate gl calls.
    Downloads: 0 This Week
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  • 5
    DIOWave Visual Storage is a Web server which displays DICOM images. The look and feel of the Web pages are similar to imaging workstations.
    Downloads: 1 This Week
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  • 6
    A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
    Downloads: 0 This Week
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  • 7
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 2 This Week
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  • 8
    "planeworks" is a 2d graphics (and more) api written in C++ (with emphasis on platform independence) based on common 3d hardware (utilizing e.g. openGl). Currently the project is in a development phase.
    Downloads: 0 This Week
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  • 9
    Cross-platform C# OpenGL .NET Winform Control. waglx allows to use OpenGL on a WinForm Control without knowledge in operating systems OpenGL initializations. The waglx applications can be run from the same binary on any platform using Mono.
    Downloads: 0 This Week
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  • 10
    .Net implementation of the TIFF and GeoTIFF standards, as described in the formal specifications found in http://partners.adobe.com/public/developer/en/tiff/TIFF6.pdf and http://ltpwww.gsfc.nasa.gov/IAS/handbook/pdfs/geotiff_spec.pdf respectively.
    Downloads: 0 This Week
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  • 11
    Look-Like
    A tool to Preview your Boot Animation
    Downloads: 0 This Week
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  • 12
    OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services. These services include WinForms like GUI services and skeletal animation.
    Downloads: 0 This Week
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  • 13
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
    Downloads: 0 This Week
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  • 14
    A library which can be used to build a vector graphic application.
    Downloads: 0 This Week
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  • 15
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
    Downloads: 0 This Week
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  • 16
    hostingstar.com.au's open source software. To be used primarily for dotnetnuke modules, a cross platform backup system, .net (dotnet) user controls, 3d plugins and many other bits and pieces.
    Downloads: 0 This Week
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