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Red Hat Enterprise Linux (RHEL) on Microsoft Azure provides a secure, reliable, and flexible foundation for your cloud infrastructure. Red Hat Enterprise Linux on Microsoft Azure is ideal for enterprises seeking to enhance their cloud environment with seamless integration, consistent performance, and comprehensive support.
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FaceBuilder is a visual editor to make interfaces/faces for Panic Inc's Mac OS music player, Audion. FaceBuilder is being developed for the Cocoa (Mac OSX) environment using Objective-C.
GlyphEdit is a vector oriented drawing application written entirely in Java.
It feautures an AA graphics renderer of own design and a set of custum GUI elements (buttons, panels) that resemble the look of Apple Mac OSX.
Our idea for vgl is to build an object oriented Vector Graphics Library written in C++ using openGL for rendering. The focus of the library is to construct a clean object model that is exceptionally fast. We plan to support Linux, Win32 and Mac OSX.
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JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
Firefly is a simple, relaxing program that animates three dimensional surfaces as they grow and morph between one another. The program is implemented with AppKit and OpenGL in Objective-C for Mac OSX.
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
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PhotoTool is an application for managing, categorizing, and editing a digital photo collection. Built using the wxWidgets framework, it is cross-platform, and has builds for Mac OSX, Windows, and Linux.
Cocoa Granite is an OpenGL abstraction layer framework for Mac OSX. The framework's main purpose is to provide Cocoa developers with clean Objective C interfaces for optimized OpenGL functionality.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OSX and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.