Showing 1819 open source projects for "c source code"

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  • 1
    A collection of code for games using python. Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
    Downloads: 0 This Week
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  • 2
    A program for vectorizing raster images
    Downloads: 0 This Week
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  • 3
    Cross-Platform Flash SDK for addition of Flash Import / Export to applications.
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  • 4
    It's a tools generating some graphics interfaces for applications in Java language. It's to gain a lot of time while building some windows. The Swings classes are very difficult to use! (especially the Layouts) We describe the windows content in XML!
    Downloads: 0 This Week
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  • 5
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
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  • 6
    GraphCalc is a very gui graphing calculator. It has been called a good replacement for a TI-85. It is a must for any high school math student.
    Downloads: 19 This Week
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  • 7
    A cross-platform C++ Graphics User Interface library to be used with Simple DirectMedia Layer (SDL).
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  • 8
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
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  • 9
    genfrac is a customizable fractal generator.
    Downloads: 0 This Week
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  • 10
    GLText is a font rendering library for OpenGL applications usable from C++ applications. It uses FreeType to read and render high quality TrueType fonts with a minimal footprint.
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    Downloads: 1 This Week
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  • 11
    Simplify is aimed to raise images compressibility by using a reversible blurring algorithm.
    Downloads: 0 This Week
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  • 12
    Graphic Engine use script language to generate images or swf flash files
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  • 13
    mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
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  • 14
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
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  • 15
    VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
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  • 16
    Corona is an image reading/writing library for C++. It is portable (Win32, POSIX), has a minimal set of dependencies, and has a small footprint.
    Downloads: 1 This Week
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  • 17
    SkyDraw is a raster image editor developed with the wxWindows cross-platform windowing toolkit. The final supported platforms will include Linux, MacOS (8/9/X), and Windows. Features will include layers, channels, transparency, and potentially plugins.
    Downloads: 0 This Week
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  • 18
    A fractal generator that relies on cooperative computing for complex calculation.
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  • 19
    OGLFT is an interface library between OpenGL and FreeType 2 for rendering text. It supports all font file types supported by FreeType 2. Text can be rendered as bitmap, anti-aliased grayscale pixmaps, as outlined and filled polygons, or as 3D solids.
    Downloads: 1 This Week
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  • 20
    A cross-platform, API independent GUI. Designed to be easy to integrate with an existing engine or exist as a stand-alone package. Very complete set of low and high level controls.
    Downloads: 0 This Week
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  • 21
    An opensource 3d game engine using OpenGL. Fast easy to use with all of the latest gimmicks.
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  • 22
    A simple to use library for continuous-field iso-surface generation and triangulation
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  • 23
    Endo is a simple, powerful 3D modeling program. It is good for making low-poly models for video games, and the like. Future version will provide texturing and rigging support.
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  • 24
    The XonX project is used by developers of XFree86 for Darwin and Mac OS X to share and distribute code and information. All of the code developed is committed to the XFree86 Project's CVS server.
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  • 25
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
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