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99.99% Uptime for MySQL and PostgreSQL Databases
Sub-second maintenance. 2x read/write performance. Built-in vector search for AI apps.
Cloud SQL Enterprise Plus delivers near-zero downtime with 35 days of point-in-time recovery. Supports MySQL, PostgreSQL, and SQL Server.
The JitOgre Project is a Jitter external for Cycling 74's Max graphical data flow language, which embeds the Ogre3D rendering engine, exposing its functionality to the Max-Jitter environment.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
BTFShop allows for interactive editing and modeling of bidirectional texture functions. It is the system described in the SIGGRAPH 2007 paper "Interactive Editing and Modeling of Bidirectional Texture Functions"
NetBlend is a full featured network rendering system for Blender, made from the ground up in C++. Take full advantage of the computers on your network, to slash render times.
A collection of tools and code for a stereoscopic responsive workbench. Settled in Boğaziçi University, Istanbul, our Media Lab is a small group of 3D Computer Graphics and Vision enthusiast students from all degrees.
- A Simple Solution For Graph Drawing
- Fast 2d Rendering (Span-Buffer Algorithm)
- Support Essential Basic Shapes (Box, Rounded Box, Circle)
- Support Curve Line
- Shadow Glow
A library to load Wavefront .obj models. It supports loading vertices, textures, normals, faces and material libraries. Much more will be added in the near future.
[de] Füllt transparente Flächen in Panoramabildern in sphärischer Projektion, um die visuelle Qualität zu erhöhen.
[en] Fills transparent areas in panorama images in spherical projection in order to increase the visual Quality.
The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
Wrecked Games Engine is a cross-platform 3D game engine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
Application for inserting a timecode (like SMTP timestamps) into a picture sequence - in general a sequence of rendered single images with blender and company. It can be used for cutting purposes, delay measurement or simply as an effect.
Projector is an application for showing pdf presentations. Projector uses
OpenGl for all integrated animations which results in hardware accelerated
transition effects. An animated overview of all pages allows the user to jump
to a different page fast.
A graphical interface to create, edit and render fractal images which is an extension on the IFS fractal. Flam3 render will be used with a QT Gui interface.