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nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys
a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
A java image management system, which allows the user to view his library of images and then move a single, or multiple images to pre-defined directories in a single click.
A universe simulator and generator written in Java that is capable of simulating stars with planetary systems, binary systems and other phenomena. This universe can be generated or scripted (in small parts). This will be used in a planned space combat/
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Chaotic Attractors is a JAVA program to generate images of chaotic attractors. Chaotic attractors are used in chaos theory. Even though they have their seeds in science, they are very artistic. They are great as wallpaper, too.
MArch is a Media Archive, which allows you to organize your Audio/Movie/Image Collections efficiently. It aims at portability and is currently being developed for Windows and Linux platforms. It is written completely in Java.
Essential Data is data-aware SWT controls with a twist. The twist is that we don't replace the standard SWT controls with proprietary ones. Rather we supply generic MVC controllers that make standard SWT controls data-aware and that work with any model
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Instant Drawing and Messaging Program (aka InD) in Java. l will allow you to chat and draw instantly with your friends with the server and client provided. Sources are on the cvs and fully working.
Basilisk is a multimedia and graphical library for Java. Its main goal is to provide a flexible and extensible graphic middleware to adapt your games easily to multiple Java Games scenarios, like Desktop Games, Mobile Games and Web Games.
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
A Flash-like movie editor. Uses Java 2D API. Users create and edit animated vector graphics, images, sound. Rich GUI, can export animation. Main page http://gazelle.dev.java.net. This SF site now mirror.
The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
JAnimationShop is a Frame Level Animation editor with a good set of Advanced features. Designed to function similar in many ways to the award winning AnimationShop from Jasc now acquired by COREL. blog - http://techniche.blogspot.com
jWorship is a worship song presentation program, to be used with video projectors in churches. It features remote setup of services and remote control during services. It is written in Java.
A 100% Java OpenGL library that provides both a software implementation and a JNI interface for hardware support, Java implementations of GLUT, GLU and GLX are also provided. Check out the Home Page for some examples.
bitHull is a Simple unstructured data store-and-share mechanism. It is part experimental graph-based task/note/idea management system and part data aggregator.
tiThumb is a lightweight image viewer with thumbnails. It can also be used as an applet in a website, to easily share your images. Needless to say, it is being developed in Java.