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Vurtigo is a 4D (3D + time) real-time visualization software for guiding cardiovascular interventions. It is primarily intended for use with a magnetic resonance imaging (MRI) scanner, and also actively tracked catheters and navigational devices.
The latest releases are not available on sourceforge; check out the vurtigo.ca link below for the most up-to-date version.
A viewer mostly for Mangas/Comics but can be used to view groups of images. Advanced features include saving current place, Manga info + rating, zooming, panning, ODS, and playing MP3/WAV/OGG/WMA
Coindesigner is a RAD environment to build 3D scenes based in openInventor, just using drag&drop and updating changes on the fly. An external multi platform viewer allows to distribute the scene without need of the RAD.
GLPlusPlus is a C++ version of gl.h and glext.h. It provides proper namespaces, automatic extension loading, function overloads, strongly-typed enumerations and enhanced debugging capabilities. Built using the OpenTK binding generator.
The purpose of this projects is to define, design and code a models-sharing system for the RepRap replication machines, so that end-users and designers can easily find, create, modify or build objects models.
Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
Note this project has moved to github: https://github.com/sglass68/paperman
This is a document management program similar to PaperPort in aim. It allows scanning of paper into directories quickly and easily with a thumbnail/desktop view. Maxview decodes .max files and can convert them to PDF.
NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
DCS3D will be a semi parametric and freeform 3d modelling and automated 2d output add on tool kit for AutoCAD. These tools will aid in the design and detailing of structural elements with the main focus being on structural steel and associated struct
A .Net Library Implementation of an XML screen-scraper currently found in XBMC The intention of the library is to make integratation of XML scrapers easy, essentially converting a text file into working program logic.
A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
Allows screen sharing over email, or through 'conversations' with contacts, so that when a contact receives a screenshot it's automatically displayed with its default image viewer.
LdGlite exists to render images of models made out of Lego bricks in a platform
independent manner. It requires the LDRAW brick library and uses OpenGL as
the graphics engine.
Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
bmp24_io is a small collection of C-subroutines for reading and writing image files. The focus is on an easy use for teaching purposes and quick evaluation of research ideas. Students with different proficiency in C should be able to use bmp24_io.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
La bibliothèque GLam est une suite de classes C++ exploitant les primitives OpenGL et GLU afin de favoriser la représentation rapide de figures 2D et de solides 3D de formes diverses...