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ShivaVG is an open-source ANSI C implementation of the Khronos' OpenVG specification for hardware-accelerated vector graphics API. It is built entirely on top of OpenGL.
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
Artridis is an OpenGL application meant to display wavefront objects in a 3D world.
The finality of this project is to be able to take "artistic" snapshot of this world.
zengen is a cross platform 2D graphics library based on SDL. It aims to keep you're code DRY and object oriented by wrapping boilerplate code in easy-to-use classes.
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rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
XIPL/XASM is a basic environment to build high-level Image Processing operations using a XML-based language. The idea is to compile the high-level XIPL language into a low-level one, XASM (XML-based too), using XSLT technology.
iMEDgine is a software that allows visualization and manipulation of medical 3D image data. The software itself provides the GUI, basic manipulation functionality and interfaces to algorithms as implemented in ITK.
deegree is a Java framework for geospatial software based on the specifications of the OpenGIS Consortium and the ISO. The focus is based on the realisation of OGC specified web services. It is developed in cooperation between lat/lon and the University of Bonn.
PBAlbum(Perl Bash Album) is an album written in Perl(display images) and Bash(make resized thumbnails). Whole album is about 150 lines of code making it extremely light and fast.
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V.R.C.C. (Video Remote Computer Camera) is a freeware and open source system that enables your smartphone to be used as a Webcam and lets you control the smartphone from the PC.
Apple Mac-based software solution powering multi-screen content. For digital signage, kiosk/stand displays and presentations for live events. Any number of physical displays, any resolutions, any layout.
Jalava is a pure Javascript diagram editor. Unlike Windows-based programs, Jalava runs on your web browser. No Flash, no Java applets, no SVG. It is designed to be easily customised, so you can design your own editor using the framework provided.
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
This project hosts an export plugin for the Adobe Photoshop Lightroom software. The plugin allows to export directly from Lightroom to the webbased gallery software Gallery2.
Programming languages, software tools, and datasets for working with digital representations of diagrams in Ancient Science and Mathematics. Areas of focus for the project include navigation, production, assertion and querying of diagrammatic content.
This perl script helps users to create LaTeX Beamer Class presentations with the lowest effort possible. Just write an indented outline, the script does the rest. Status: useable (already in productive use by developer)
A tool written for the Blender API in the Python Language for Second Life primitives. All code is 100% original. Second Life and LSL are the property of Linden Lab. Blender is the property of the Blender Foundation. No infringement is intended.
Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.