Showing 72 open source projects for "zlib source"

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  • 1
    XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures implemented in C++. Platforms: Windows, Linux. APIs: OpenGL 1.3+, Direct3D 8.1, Direct3D 9.0
    Downloads: 0 This Week
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  • 2
    Demi3D is a multi-platform extensible 3D Rendering Engine under the zlib license.
    Downloads: 0 This Week
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  • 3
    OpenTree Library is a cross-platform, engine-independent library which provides 3d tree generation for real-time applications such as games and visualization software.
    Downloads: 0 This Week
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  • 4
    A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
    Downloads: 2 This Week
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  • 5
    BlitPixie is a collection of optimized software blitters, written in assembly language or normal ANSI C. They perform a lot of normal pixel moving operations, and all work in 8/16/32-bit depth.
    Downloads: 0 This Week
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  • 6
    Hardwarie is a software library for using 2D Graphics Hardware Acceleration on Mac OS 9 and Mac OS X, through either Quickdraw 3D or Apples OpenGL implementation. It has a very simple interface, allowing you to achieve high frame rates in a simple manner
    Downloads: 0 This Week
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  • 7
    A platform-independent, extensible, highly configurable collection of user interface components rendered using OpenGL
    Downloads: 0 This Week
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  • 8
    Corona is an image reading/writing library for C++. It is portable (Win32, POSIX), has a minimal set of dependencies, and has a small footprint.
    Downloads: 1 This Week
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  • 9
    A cross-platform, API independent GUI. Designed to be easy to integrate with an existing engine or exist as a stand-alone package. Very complete set of low and high level controls.
    Downloads: 0 This Week
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  • 10
    The tcl.prehiti.net applications are a collection of useful development, productivity and image manipulation tools written in tcl. The featured application is mcvs.tcl, a new graphical front-end for CVS.
    Downloads: 0 This Week
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  • 11
    A CAD/painting program written in PHP. The user requires no detailed drawing skill. All objects are functions placed on the screen by defining one or two points with parameters for the object. Produces .png-.jpg-.gif(animated)-.mpg-.pov pictures. See Hom
    Downloads: 1 This Week
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  • 12
    Slimn is a Python module (based on FLTK) for painting simple graphics to a window and responding to user input.
    Downloads: 0 This Week
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  • 13
    Gopher is an extensible demo (demo == real-time computer-generated music video) player. It has nothing to do with the gopher internet protocol.
    Downloads: 0 This Week
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  • 14
    Do you think the Allegro blenders are too slow? Do you want to do special effects in 15/16/32-bpp but can't? Then FBlend is for you! FBlend is a series of super-fast color blenders for Allegro. FBlend is anywhere from 4 to 13 times faster than Allegro,
    Downloads: 1 This Week
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  • 15
    Downloads: 0 This Week
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  • 16
    Smoke is a C++ Mac/Win game library built on top of OpenGL and parts of the Whisper application framework.The first test app will be a 3D WorldForge client.
    Downloads: 0 This Week
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  • 17
    Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
    Downloads: 0 This Week
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  • 18
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
    Downloads: 0 This Week
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  • 19
    A set of widgets for OpenGL applications. Written in C++ and built with CMake, this project is cross platform and only depends on OpenGL. It is designed to be integrated easily into your existing project without getting in your way.
    Downloads: 0 This Week
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  • 20
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
    Downloads: 0 This Week
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  • 21

    SDL_UI

    A GUI library for SDL2

    A GUI library for SDL2 * I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
    Downloads: 0 This Week
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  • 22
    VietGUI, OpenGL, GLUT, multy language, Vietnamese, multi-platforms, games, CAD
    Downloads: 0 This Week
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