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Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
A Windows tool for converting any TrueType font into a format suitable for use on 3D hardware. Template output system. Merging of visually identical characters. Aggressive atlasing. Anisotropic scale to support frame buffers with non-square pixels.
The SEL project has a high aim to build a 3D game engine which is Simple, Easy to Learn. All SAMPLE text in this area are placeholders for layout reference only.
Want to print a poster? PosteRazor cuts an image file into pieces and you can print then on your printer and glue them together to a poster. Easy FLTK based user interface. Uses FreeImage for image loading. Creates PDFs as output.
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lib2geom (2Geom in private life) is a library developed for inkscape to provide a robust computational geometry framework. It is not a rendering library, instead concentrating on high level algorithms such as computing arc length.
Metaphile is a Java library for reading image metadata. It supports JFIF, JFXX, IPTC IIM (V3 and V4), EXIF (2.1 and 2.2) and XMP (Dublin Core, Photoshop, Iptc4XMPCore, Rights Management)
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Superseded by the official Gimp release: http://www.gimp.org/downloads
A self contained application bundle of the GNU Image Manipulation Program for Mac OS X.
The Gimp project now releases official Mac OSX builds at http://www.gimp.org/downloads/
The Qt4 Dicom Widget set is extends Trolltech's Qt4 designer with additional widgets. They are 'components' to setup a DICOM viewer in some simple drag and drop operations. No coding needed.
a collection of C++ classes (added a C version of the polygon stuff) dealing with paths, and polygons: filling, stroking, rasterizing, boolean operations, insets, offsets, anti-aliasing. Also classes to compute voronoi diagrams of sets of points and voro
ResoDs is an application designed to control remotely the Veejeen program Resolume, using for that a Nintendo DS and a Wifi connection.
It uses:
- PAlib (http://forum.palib.info/)
- DSMI (http://dsmidiwifi.tobw.net/)
- C/C++
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
The Frustum Culling technique in a 3D scene works by not rendering hidden objects thus saving processing time. It implements a procedural generated scene with a height map loader where user can move the real camera and the virtual camera.
Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.
This is Osm3d - a software to display 'Open Street Map' data in 3d - for Linux and MacOS X. This software visualize the map data of the OpenStreetMap project in three dimensions. You see motorways, streets, railways, buildings and lakes, rivers or fore