Extension for Tcl, which provides a complete new implementation of a graphic system for Tcl similar to Tk but on a new basis with an abstraction layer inserted to be able to use different physical graphic systems like X11, cocoa etc. easily.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
hostingstar.com.au's open source software.
To be used primarily for dotnetnuke modules, a cross platform backup system, .net (dotnet) user controls, 3d plugins and many other bits and pieces.
- A Simple Solution For Graph Drawing
- Fast 2d Rendering (Span-Buffer Algorithm)
- Support Essential Basic Shapes (Box, Rounded Box, Circle)
- Support Curve Line
- Shadow Glow
The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services.
These services include WinForms like GUI services and skeletal animation.
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