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Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
LdGlite exists to render images of models made out of Lego bricks in a platform
independent manner. It requires the LDRAW brick library and uses OpenGL as
the graphics engine.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
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La bibliothèque GLam est une suite de classes C++ exploitant les primitives OpenGL et GLU afin de favoriser la représentation rapide de figures 2D et de solides 3D de formes diverses...
The image viewer that should support all major platforms (Linux, Mac, Windows) providing simple, intuitive interface to all features that one image viewer should have
XMP PHP Toolkit Extension is a PHP module which include the Adobe XMP Toolkit SDK. The main functions from adobe XMP will be available from PHP as classes and methods. The actual release 2.0 is based on the new Adobe XMP Toolkit SDK 5.1.2.
Liquid is a tool for translating Maya scenes into another renderer's scene description. Various RenderMan-compliant renderers are supported. For more information please see the project homepage.
This is a software for drawing and processing photos and graphics just like Photoshop(C), Paint.NET(C) and GIMP(C). It is based on Qt Framework with C++ program language so it can easily compile and run on Windows, Linux and MacOS platform.
This project has moved to http://www.volumesoffun.com
This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox.
New website: http://www.volumesoffun.com
The Picture Metadata Toolkit (PMT) provides a common object-oriented API to metadata associated with or stored in digital image files. PMT also allows metadata to be read or written in XML. Metadata definitions are expressed through XML Schema.
Brook+ is a high level C-like language with extensions for stream programming on different compute devices such as CPUs and GPUs. Supports an ATI CAL and x86 CPU backend. Keywords : GPGPU, GPU Computing, HPC
Virtual Choreographer (VC) is a 3D graphic engine based on an XML language for interactive spatialized scenes. Using the same purposes as X3D, VC is designed to specify complex geometrical scenes. VC focuses on artistic design and multimedia scenes.
Qaquarelle is the opensource Qt4-based graphical editor, whose goal is to provide the native way of painting with emulated traditional instruments, including the full support of tablet input and OpenGL-based processing in GPU.
CHAMP Animation Making Program, as its name suggests, aims to be a usable animation program primarily for GNU/Linux. It's currently being developed only by me (Thomas Clark), and is being written in C++. At the moment, CHAMP is not finished.
Pencil is a cross-platform open-source 2D animation software. Its first aim is to make traditional animations (cel, cartoons, etc). It features bitmap and vector drawing tools, layers, cameras. Animations made with Pencil can be exported as QuickTime.
Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
Panorama is a framework for 3D graphics production. This will include
modeling, rendering, animating, post-processing, etc. Animation is not currently supported, but will be added soon. It is officially part of the GNU project.
Casandra is a real time 3D engine written in C++. It currently supports an OpenGL implementation, and it compiles under Windows and Linux OS's. It's still under development, and the future releases will include more features, like a D3D implementat
ZLang is a high level scripting language specialized for the DCC domain. it's DCC engine provides geometric primitives, mesh modifiers, key-framed animation and Physics Simulations. ZLang is interpreted and can be extended in C++
PyramidWorkshop is an image-compression System based upon the scientific work of John Robinson (inventor of BTPC) about image-compression with adaptive linear predictors and is in average more efficient than PNG/JPEG2000.