Showing 55 open source projects for "python ai game"

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  • 1
    GIMP ML

    GIMP ML

    AI for GNU Image Manipulation Program

    This repository introduces GIMP3-ML, a set of Python plugins for the widely popular GNU Image Manipulation Program (GIMP). It enables the use of recent advances in computer vision to the conventional image editing pipeline. Applications from deep learning such as monocular depth estimation, semantic segmentation, mask generative adversarial networks, image super-resolution, de-noising and coloring have been incorporated with GIMP through Python-based plugins. Additionally, operations on...
    Downloads: 3 This Week
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  • 2

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or...
    Downloads: 1 This Week
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  • 3
    Image Super-Resolution (ISR)

    Image Super-Resolution (ISR)

    Super-scale your images and run experiments with Residual Dense

    The goal of this project is to upscale and improve the quality of low-resolution images. This project contains Keras implementations of different Residual Dense Networks for Single Image Super-Resolution (ISR) as well as scripts to train these networks using content and adversarial loss components. Docker scripts and Google Colab notebooks are available to carry training and prediction. Also, we provide scripts to facilitate training on the cloud with AWS and Nvidia-docker with only a few...
    Downloads: 2 This Week
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  • 4
    Imogen

    Imogen

    GPU Texture Generator

    Imogen is a real-time, node-based procedural texture generation tool aimed at artists, developers, and shader enthusiasts. It allows users to build complex material textures using a graph-based interface, combining operations like blending, noise, filters, and color correction in a non-destructive workflow. Built with Vulkan and ImGui, Imogen provides immediate visual feedback and supports GPU acceleration for high-resolution texture output. It's particularly useful in game development, VFX,...
    Downloads: 1 This Week
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    Exposure

    Exposure

    Learning infinite-resolution image processing with GAN and RL

    Learning infinite-resolution image processing with GAN and RL from unpaired image datasets, using a differentiable photo editing model. ACM Transactions on Graphics (presented at SIGGRAPH 2018) Exposure is originally designed for RAW photos, which assumes 12+ bit color depth and linear "RGB" color space (or whatever we get after demosaicing). jpg and png images typically have only 8-bit color depth (except 16-bit pngs) and the lack of information (dynamic range/activation resolution) may...
    Downloads: 0 This Week
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  • 6
    This project is based on pygame which has the power to simplify graphical output in some cases. Additionally it includes methods for user input, some collision detection, sound and file access supporting ominous structures. However this project is very limited and has more or less just been an educating experience for myself. Thanks
    Downloads: 0 This Week
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  • 7
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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  • 8
    OgreSnakes ( Ogre3d+Python+3dsMax )
    OgreSnakes is a RAD game tool developed in Python-Ogre. Uses Bullet for physics, Hikari for HUD and RTT videos, and OpenAL for sounds. OgreSnakes works together with OgreMax exporter to make easily 3d applications. See more in OgreSnakes Forum.
    Downloads: 0 This Week
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  • 9
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 5 This Week
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  • 10
    A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender Game Engine or just written in Python language.
    Downloads: 1 This Week
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  • 11
    graphical Toolkit for the game "rigs of rods" (http://rigsofrods.blogspot.com) read more there: http://wiki.rigsofrods.com/index.php?title=RoRToolkit_Developer
    Downloads: 0 This Week
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  • 12
    Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
    Downloads: 0 This Week
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  • 13
    A Maya plug-in for importing Massive simulations.
    Downloads: 0 This Week
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  • 14
    This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
    Downloads: 0 This Week
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  • 15
    A flexible, generic, and extensible framework for creating game engines. The framework supports many of the features of modern game engines, including 3-D graphics, AI, physics, audio, scripting, and networking. It is written in C++ and is cross-platform
    Downloads: 0 This Week
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  • 16
    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
    Downloads: 2 This Week
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  • 17
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 0 This Week
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  • 18
    Mururoa is a set of Python libraries for making games, and other applications that demand similar technologies. It is *not* a framework. The aim is to make it easy for you to pick the parts you need and integrate them into your code.
    Downloads: 0 This Week
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  • 19
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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  • 20
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 5 This Week
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  • 21
    Venom is a small framework for writing 3d games and applications.
    Downloads: 0 This Week
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  • 22
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 1 This Week
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  • 23
    A collection of code for games using python. Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
    Downloads: 0 This Week
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  • 24
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 25
    PyRA2 is a set of Python packages (libraries) and documentation providing access to the file formats of Robot Arena 2 (RA2), a game by Gabriel Interactive (published by Infogrames).
    Downloads: 2 This Week
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