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ORIPA S is a drawing tool specifically designed for a origami crease pattern. It is derived from ORIPA which is developed by MITANI Jun.
New features by ORIPA S are:
- save current crease pattern as a image file (jpeg, png) not only original project file.
- while pasting, select a point on pattern to be matched against destination point.
- Some considerable bugs are fixed (i.e., wrong undo behavior on ORIPA v0.35).
This program is free software: you can redistribute it and/or...
...Used lib :
High performance matrix and vector operations for WebGL
glMatrix-0.9.5.min.js
webgl-utils.js
This program allows you to draw 3D objects and folders easily
and quickly.Under the principle of one object one line.
You can order vebgl of your choice. Converting 3ds and
obj in json format for a minimal cost.
GLC_Player is a OpenGL Open Source 3D viewer used to view 3d models (COLLADA, 3DXML, OBJ 3DS STL OFF COFF Format) and to navigate easily in these models.
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Java software graphic library providing a simple 3D real-time render system, a skeletal animation system, a files loading system (OBJ and Milkshape3D ASCII), a collision management system and a real-time game management system. Available for Java 1.5 and more.
domes, vaults and eggs - program to create 3D models and plans
...The arch is always in the shape of catenary that makes it possible to design and build extremely tough models or buildings suitable for underground/underwater architecture. The program has two outputs. The first is OBJ file you can import to 3D modelling software, such as Autocad or Blender. The second output is CSV file you can open in OOCalc or Excel and use as plans for actual construction. The application is written in Tcl and released under WTFPL.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
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The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.
A library to load Wavefront .obj models. It supports loading vertices, textures, normals, faces and material libraries. Much more will be added in the near future.