Showing 350 open source projects for "data structures c"

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  • 1
    Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
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  • 2
    A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
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  • 3
    Height Map Editor is a program meant for editing, generating and manipulating height maps (terrains) that can be used in terrain rendering engines, or even as clouds.
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  • 4
    DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
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  • 5
    Mandel is a command-line program for generating Mandelbrot set fractals - support for Julia sets is coming soon. Output is in the form of 8 bit greyscale Device Independent Bitmaps, which can be readily viewed with many common graphics programs.
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  • 6
    The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
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  • 7
    Solid is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. Solid is designed to be used in interactive 3D graphics applications using a VRML-like scene graph.
    Downloads: 1 This Week
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  • 8
    Will be a C++ library for writing extensions for CAD applications, e.g., CADKey and AutoCAD. Could also be used as the native API for an opensource CAD program. Extensions written for any supported platform should be easily ported to another.
    Downloads: 1 This Week
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  • 9
    Ruby scripts grow 3D fractals and render them with PovRay, OpenInventor and YASRT. Includes (rough) ports of Lauren Lapre's LPARSER to GNU C++. Includes a RubyTk "sketch" output for quick previews as you edit a script.
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  • 10
    C++ library that implements basic data structures and algorithms for computer vision and image processing applications
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  • 11
    FractalFarm - turn that computer lab into a high-res, high-speed fractal browser :)
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  • 12
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 0 This Week
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  • 13
    GNU Autoconf, Automake and Libtool scripts and makefiles for the Open CASCADE solid modeler. http://www.opencascade.org
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  • 14
    PLOT_PSXPS provides a set of graphic functions that allows the generation of PostScript files (and runtime viewing with X) from C/C++ programs. A page can contain points, lines, arcs, ellipses, circles, boxes, text, included EPS files and a lot more.
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  • 15
    This is a deprecated program to create iterated function systems. It is no longer developed here.
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  • 16
    A System for Rendering Graphics with Java and C++
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  • 17
    OpenGMP is an open service platform for implementing advanced decision support solutions for the mining enterprise.
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  • 18
    Visor de Imagenes Satelitales en programado con C++, glade y GTKmm
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  • 19
    What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
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  • 20
    Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.
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  • 21
    A library which can be used to build a vector graphic application.
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  • 22

    geoscipy

    Python-accessible toolkit for Geoscience & Remote Sensing Applications

    GeoSciPy is a set of C and Python functions that provide an API for all aspects of Geoscience and Remote Sensing Applications. Functions include reading/writing of many data formats, images, vectors, ..., and processing of images, vectors, ... including map projections, ... The library is written C, using HDF5 as the file format for storage of all remotely-sensed data and ancillary data, as well as processed data.
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  • 23
    The JitOgre Project is a Jitter external for Cycling 74's Max graphical data flow language, which embeds the Ogre3D rendering engine, exposing its functionality to the Max-Jitter environment.
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  • 24
    Importance-driven rendering on GPU using polygons instead of volumetric data.
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  • 25
    The Java w3d Loader is a 3d format loader for Java 3d. The W3d File Format is the properietary 3d format of many Westwood Studios and EA games. The code is derived from the c++ rentools project hosted here on sourceforge.
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