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A Fantasy Console intended as a tool for pixel art game development
Riko4 is a fantasy console designed as a tool for pixel art game development. It provides a virtual environment for creating and running games, emulating the constraints and aesthetics of retro gaming systems.
IM is a toolkit for Digital Imaging. IM is based on 4 concepts: Image Representation, Storage, Processing and Capture. The main goal of the library is to provide a simple API and abstraction of images for scientific applications.
CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
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The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.
Single-Image Super-Resolution for Anime-Style Art using Deep Convolutional Neural Networks. And it supports photo. You can train your own model, change image size, reduce image noise, upscale and customize your image's style. It provides the option of converting and downloading your edited images.
Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
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Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
irrBuild generates native solution, Makefile and workspace for irrlicht library and its examples using Premake based build scripts. These scripts can also be used as build templates for cross platform irrlicht applications.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
Lua-GD is an image manipulation library for the Lua Programming Language, based on Thomas Boutell's GD library. Lua-GD is free software distributed under MITLicense.