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GLScene Engine for Delphi & C++Builder VCL Windows 32/64
GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
HTML Viewer Components for Delphi, Lazarus and C++Builder
The HtmlViewer component set consists of the THtmlViewer, TFrameViewer,
and TFrameBrowser components. All three are HTML document display components:
THtmlViewer
* The basic component.
* THtmlViewer displays single (non-frame) documents.
* It also forms the basis for the other two components.
TFrameViewer
* Displays both frame and single HTML documents.
* TFrameViewer is oriented more for local file system...
Multi-Language Wrapper Collection for the Irrlicht Engine
2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/).
It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
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Iris is a free 3D Client for the popular Massive Multiplayer Role Playing Game Ultima Online. The current Iris version works with the Ultima Online expansions Age of Shadows, Samurai Empire and Mondain's Legacy!
An OS independent implementation of the famous tool for custom LCD control - LCDHype. The program enables for complex and fully customizable screen control through easy to use scripting langauge similar to Pascal.
CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.
Pascal binding for the Irrlicht Engine.
The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
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