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Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of VisualStudio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. ...
...It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently styled, and maintained via a clear code review mechanism. Open3D has been used in a number of published research projects and is actively deployed in the cloud. We welcome contributions from the open-source community. GCC 5.X and later on Linux. XCode 10+ and later on OS X 10.14+. VisualStudio 2019 and later on Windows.
A web interface to create custom vector-based visualizations
Inspired by and built on top of open-source projects. RAWGraphs is open to the community for contributions. Almost 30 visual models to visualize quantities, hierarchies, and time series and find insights in your data. Even though RAWGraphs is a web app, the data you insert will be processed only by your web browser. Save your project, or export it as a vector or raster image. Edit it within your favorite software.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.