Deploy pre-built tools that crawl websites, extract structured data, and feed your applications. Reliable web data without maintaining scrapers.
Automate web data collection with cloud tools that handle anti-bot measures, browser rendering, and data transformation out of the box. Extract content from any website, push to vector databases for RAG workflows, or pipe directly into your apps via API. Schedule runs, set up webhooks, and connect to your existing stack. Free tier available, then scale as you need to.
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Collect! is a highly configurable debt collection software
Everything that matters to debt collection, all in one solution.
The flexible & scalable debt collection software built to automate your workflow. From startup to enterprise, we have the solution for you.
RenderDoc is a stand-alone graphics debugging tool
RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
Bloat-free Immediate Mode Graphical User interface for JVM
kotlin-graphics/imgui is a Kotlin port and wrapper of the Dear ImGui immediate-mode graphical user interface, designed to integrate seamlessly with JVM-based OpenGL applications. It brings the powerful, real-time GUI-building capabilities of ImGui to Kotlin developers, allowing rapid development of tools, in-app editors, and visual debuggers with a highly intuitive syntax. The project closely mirrors the original C++ ImGui API, while adding idiomatic Kotlin features and bindings for libraries such as LWJGL. It’s particularly useful for Kotlin game engine developers or OpenGL-based tooling projects on the JVM.
BuGLe combines a graphical OpenGL debugger with a selection of filters on the OpenGL command stream. The debugger allows viewing of state, textures, framebuffers and shaders, while the filters allow for logging, error checking, video capture and more.
SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.
Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
Printr Debugger is an Actionscript implementation of the "print_r" function from PHP. It has a lot of options, the results are presented in the Output Window or in the Printr Debugger Flash Panel. It offers remote inspection too.
spyGLass is an OpenGL call tracer and debugger. It goes a step further than simply using ltrace because it knows what the arguments to the various gl* calls are, and it also knows about OpenGL's error flag.