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A gui to libxrandr. It presents the user with visual
representaion of active displays on an interactive map of
the screen memory. Features free postioning, configuration saving,
scripting for R&R and an alternate gui for switching between
monitors.
This project intends to provide a total solution for PMP (Portable Multimedia Player), which uses MiniGUI as the embedded graphics platform. It is designed for embedded Linux system, and provides a complete PMP GUI solution and main applications.
FreeMet is a meteorological program which provides weather maps, radar movies, and forecasts in one GUI. New functions can be added easily by writing new plugins which download, parse or process existing data available on the internet.
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
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An application to take an image file (jpeg, bmp, etc) and convert it to an array of values suitable for including in source code. Source code is in C++ and developed under MS VS2008 and Emacs. Runs as a GUI app in Windows and a command-line app for *NIX.
x2svg is software to graphically lay out files like XML Schema, DTDs and Java property files as scalable vector graphics (SVG). Diagrams can be converted into PDF, PNG, TIF and EPS files directly from within x2svg. A simple GUI and ant integration exist.
A GTK-server based GUI for Bigloo Scheme; a Windows distribution for both Bigloo, and GTK2. Tutorials on how to call GTK2 procedures from Scheme. A simple GUI for OCaml. It offers two kinds of widgets, to wit, buttons and an Emacs like mini-editor.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
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Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.
Theba is a plugin-based image analysis framework for segmentation of and measurements on 3D and 2D images. Theba has a nice GUI that allows inspection and manipulation of the image and a wide range of plugins including segmentation.
MIARN(Modules for Intelligent Autonomous Robot Navigation) is a project of robotics perception and interaction. We provide a gui for controlling and visualizing playerstage.sf.net sensors and opencv algorithms
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
Dbblast (Dust bunny blaster) is a utility that automatically removes dust spots or "bunnies" from .jpg images. It also removes hot pixels. It can be run manually one bunny at a time or in batch mode from either a GUI or from the command line.
Flash Tools based on Ming (ming.sourceforge.net) implemented in Python. Aim to provide a library of code between the ming library and a Flash GUI (which does not yet exist!). Features include SVG conversation and following specified paths.
A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
Java Open Particle system is a Java based particle system simulation library. Is has a GUI, done in SWING to build your own particle systems and save/load them. The file format is a simple zip file with a XML file inside. It has a Swing Editor too. The p
`capture` is a remote capture software currently designed around the Canon PowerShot digital cameras. It can be used interactively from the command-line, wrapped into a script or a GUI.
Snap is an OpenSource ScreenShot capturing utility written completely using Java Swing. It has a GUI Version and a command line variant which the user can choose based upon his/her choice. The captured ScreenShot can be saved in either jpg or png format.
Java framework for face detection and face recognition based on different plugin and filter types. Includes Eigenfaces in pure Java, OpenCV detection via JNI, integration of the Betaface.com Web Service, skin color filter, Adobe XMP Export and a nice GUI
Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction