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So far there\\\'s a game called Racer (http://www.racer.nl/) and that\\\'s a car-racing game like NFS...They are using a format called *.DOF for their 3D-Models (cars and tracks), but only Windoz has a supported DOF-Converter (from ACE, 3DS or VRM
POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
The goal of this project is to create a (tribute) new 3d version of the Namco's original RallyX / New RallyX using SDL and OPENGL, the planned platforms are Linux and Windows, There are three goals in the project. the first goal is trying to create a sim
TIFFtools is a set of C++ bindings for libtiff along with some utilities that expand on the programs packaged with libtiff. One utility is tiffmesh which can be used to knit together to TIFF files one with odd and the other with even pages.
VirtWin is a project designed to allow you to have a virtual environment running on your desktop. You'll ultimately be able to have a Virtual Window that experiences day and night, various seasons and season specific storms, etc.
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The Chassis library is a fast class-based library designed to ease the pain of multiplatform application development, with a strong emphasis on openGL games.
OpenGL based C/C++ dialog, which is drawn on 2D/3D scene. This application provides GUI with themes on all objects (as: Mouse Area, Push Zone, Push Button, Radio Button, Check Box, Scroll, Text Box, List Box, Combo Box, Window and others).
Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
3D modeller that uses OpenGL on many platforms. Usability is a key design goal of this project, as is platform portability. The UI will be done with Qt.
This is a Road/Street mapping program which will implement full street address to street address routing, similar in functionality to the well-known street atlas programs.
LinSAP is a cross platform, user-friendly, interactive structural analysis program designed to be used by civil engineers. It focuses on constructional analysis using matrix method to find forces at the connections and display the results
Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
libuta is a C++ framework for developing multimedia applications, especially games. Since it is based upon SDL (http://www.devolution.com/~slouken/SDL) it is platform independent, though it has only been tested on Win32 and LinuX systems.
An implementation of generative grammars and turtle graphics. The grammars (currently only Lindenmayer systems) are used to produce descriptions of graphical images, and the turtle is used to display them in several forms, such as bitmap, PostScript or
A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
A tool, that converts PS files, generated by LaTeX-dvips in a way,
you can print directly an DIN A5 booklet. psheft puts 2 A5 pages on each front-
and backside of an A4 sheet. For pictures psheft can generate a postscript
halftone dictionary.
JDR3D is a one player 3D role playing game, for Linux X11 and Windows 9x. The game as no predefined scenario but create it during the game. Project are constitued of two parts : an engine (jdr3d) and an universe. Beginners are welcomed.
JLRFractal is a Mandelbrot/Julia generator written in C++ using Trolltech's Qt graphics libraries. It features an easy-to-use zoom feature and a speed-up technique that is visible to the user. Color cycling features as well as saving to file are also