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Host LLMs in Production With On-Demand GPUs
NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.
Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
The OpenGL Class Library (GLCL) is intented to be a set of C++ classes,
available through static and dynamic libraries, that will allow the
developer to create OpenGL applications using C++ quickly.
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a prompt based program to play videos in ascii (file, from youtube)
Yina displays videos after a conversion to ascii art, it can streams from youtube or local file.
yina 0.1 version actually on dev, it's an alpha prototype.
A gallery displaying your photos on a world map. It includes a graphical tool to manually localize your photos in case you digital camera does not do it. The gallery is static HTML, allowing you to view it locally or upload it to your website.
Flanderra will generate swf multimedia files. Pure Java implementation. Images, mp3, fonts, vector graphic shapes, even Action Script 2.0 is desired to be treated like a java classes and XML. Cool, huh?
NPAPI XPCOM browser plugin for 3D engine (OpenSceneGraph, Ogre3D), providing simple Scene/Object/Viewport/Camera/Lighting interface to JavaScript in XUL applications or webpages.
Pascal binding for the Irrlicht Engine.
The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
wxFreeChart is a software/library framework based on wxWidgets for drawing charts. It designed with flexibility in mind to be used in many different types of applications.
This project gathers data from the National Weather Service and converts it into a KML file for viewing in Google Earth. Initial implementation will focus on Weather Model data.
"planeworks" is a 2d graphics (and more) api written in C++ (with emphasis on platform independence) based on common 3d hardware (utilizing e.g. openGl). Currently the project is in a development phase.