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flRaw manipulates raw images from digital cameras. Besides usual dcraw settings it can do exposure correction, curve application in RGB/CIELAB space and USM sharpening in CIELAB space.
µSprite is a vector graphics editor for ActionScript 3 and haXe written in AS3. It generates AS3/haXe while it is being drawn and parses saved scripts so drawing can continue anytime. It implements multiple layers, masks, tween and path based animation.
TutatiX it's a Dicom Viewer written in python. TutatiX try to be a guide to known how Dicom works and how to develop an application. The must important part of TutatiX it's the documentation that must be detailed and easy to understand.
A simple image utility in C++.
Although the boost::gil library is a great one, I can not understand the complex c++ template syntax in it. So i write a simple one( also limited functional )
Tomcat Photo Gallery, inspired by the nicely written P-Gal project, now with ability to handle high res images, segmentation of galleries by access code, and admin screen for administration.
Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
The goal of this project is to allow for the creation of three dimensional interaction techniques (3DITs) in a reusable manner that works with multiple VR toolkits.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
gqviewarc is an LD_PRELOAD module that makes GQview image viewer treat archives (ZIP, RAR and maybe more) as directories. It may also be applicable in other domains where transparent stream read access to archived files is needed.
This is a program to up size BMP images, using a gradient stretch method. This program can take small images, and turn them into larger images, without the block side effects.
C3A is a cross platform format for animated 3D geometry.
Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.
Fourier is a portable image processing and analysis library written in ANSI C. It implements operations such as color space conversions, noise removal, enhancement, morphology, edge detection, thresholding, segmentation, and visual feature extraction
In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original sourcecode.
Jeto is a flexible, advanced platform and operating system based on the ECMA CLI standard (ECMA-335). It strives to incorporate new ideas and concepts.