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This perl script helps users to create LaTeX Beamer Class presentations with the lowest effort possible. Just write an indented outline, the script does the rest. Status: useable (already in productive use by developer)
SMorFix is an algorithm to produce parametrized textures, under development; its current use is to produce interesting random binary textures. Standalone program and a plugin for GIMP v1.2.x are available.
Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
Turkish Airborne Simulator is a 3D flight simulation. You can fly above the all earth surface or roam the earth with using mouse like Google Earth. TAsim is based on OpenSceneGraph and VirtualPlanetBuilder.
img2xhtml is a little and fast ansi C program that converts images (jpeg for example) into plain xhtml files, that draws the image using html elements to draw the divs, there is no difference between the original image and his xhtml version.
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An application to take an image file (jpeg, bmp, etc) and convert it to an array of values suitable for including in sourcecode. Sourcecode is in C++ and developed under MS VS2008 and Emacs. Runs as a GUI app in Windows and a command-line app for *NIX.
Woofy is a pretty neat webcomic downloader, designed for simplicity and ease of use. Its purpose is to help you download and keep an archive of your favorite online comics, while not getting too much in your way.
ResoDs is an application designed to control remotely the Veejeen program Resolume, using for that a Nintendo DS and a Wifi connection.
It uses:
- PAlib (http://forum.palib.info/)
- DSMI (http://dsmidiwifi.tobw.net/)
- C/C++
RawCA calculates lens chromatic aberration from a camera raw file. It works by searching for the largest correlation coefficient of different channels while resizing (stretch/shrink) the channels.
SDL_draw is a basic primitive drawing library based on SDL (Simple DirectMedia Layer). You have functions to draw basic elements, like points, lines and circles, on SDL surfaces.
ColorCoder is a plugin for the Code::Blocks IDE. It aims to be an extended and configurable color picker, that lets you to insert the formatted color string to the current opened file in the editor.
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
The Frustum Culling technique in a 3D scene works by not rendering hidden objects thus saving processing time. It implements a procedural generated scene with a height map loader where user can move the real camera and the virtual camera.
NAVIO is a program that allows the user to do a virtual navigation of three dimensional models. It includes four interactive navigation modes: FLY, DRIVE, TRACKBALL & PATH. Plus, it includes a very nifty graphical front-end.
Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.