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Turkish Airborne Simulator is a 3D flight simulation. You can fly above the all earth surface or roam the earth with using mouse like Google Earth. TAsim is based on OpenSceneGraph and VirtualPlanetBuilder.
An application to take an image file (jpeg, bmp, etc) and convert it to an array of values suitable for including in sourcecode. Sourcecode is in C++ and developed under MS VS2008 and Emacs. Runs as a GUI app in Windows and a command-line app for *NIX.
img2xhtml is a little and fast ansi C program that converts images (jpeg for example) into plain xhtml files, that draws the image using html elements to draw the divs, there is no difference between the original image and his xhtml version.
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Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
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Woofy is a pretty neat webcomic downloader, designed for simplicity and ease of use. Its purpose is to help you download and keep an archive of your favorite online comics, while not getting too much in your way.
SDL_draw is a basic primitive drawing library based on SDL (Simple DirectMedia Layer). You have functions to draw basic elements, like points, lines and circles, on SDL surfaces.
ResoDs is an application designed to control remotely the Veejeen program Resolume, using for that a Nintendo DS and a Wifi connection.
It uses:
- PAlib (http://forum.palib.info/)
- DSMI (http://dsmidiwifi.tobw.net/)
- C/C++
RawCA calculates lens chromatic aberration from a camera raw file. It works by searching for the largest correlation coefficient of different channels while resizing (stretch/shrink) the channels.
ColorCoder is a plugin for the Code::Blocks IDE. It aims to be an extended and configurable color picker, that lets you to insert the formatted color string to the current opened file in the editor.
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
The Frustum Culling technique in a 3D scene works by not rendering hidden objects thus saving processing time. It implements a procedural generated scene with a height map loader where user can move the real camera and the virtual camera.
NAVIO is a program that allows the user to do a virtual navigation of three dimensional models. It includes four interactive navigation modes: FLY, DRIVE, TRACKBALL & PATH. Plus, it includes a very nifty graphical front-end.
Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
A raster graphics library for TCL, with a modular framework for loading 32bit RGBA buffers (ie from an image file), compositing them and saving them or displaying them. TTF font rendering and basic primitives are also supported.
A 3D renderer to synthesise free-viewpoint video. Free-viewpoint video allows 3D view synthesis from multiple video streams providing freedom of viewpoint in video - a Virtualized Reality(tm).
A software assistant for manual stereo photo metrology, allowing the generation of 3D digital data (x,y,z) of objects of interest in stereo photos. 3D data can be used in CAD or other applications.