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An omnifont OCR software for KDE. Due to the fact that each step of the OCR process can be visualized you can get a quick idea of how OCR works and where the problems lie. However the program may be of minor/no use for end users in its current state.
Simple and fast photo postprocessing editor with sensitometrically correct 48-bit workflow for both digital and scanned photos. Contrast, exposure, color corrections, cropping, USM. Supports Canon/Nikon/etc digital camera RAW files using dcraw utility.
Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.
LaminarChaos is an MD2 mesh renderer and animation library for OpenGL.
MD2 meshes are the Quake2 animated mesh file format.
LaminarChaos makes it easy for you to incorporate animated avatars and creatures into your 3D gaming world.
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Tartan is an OpenGL texture manager library written in C/C++.
It handles loading textures from file, for example from tga and pcx, and making them available to OpenGL.
FractalSpline renders complex prim shapes to OpenGL.
This is useful in streamed 3d environments, such as OSMP (http://metaverse.sf.net), because using complex prims is a very bandwidth efficient method of providing 3d image data.
CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.
ScopeShapes uses the left and right sound outputs of your computer to control the X- and Y- axes of an oscilloscope in order to generate 2D and 3D shapes. It reads AutoCAD-format ASCII .dxf files, and runs on Linux, Win32, and Mac OS X.
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A free cross-platform scriptable SVG renderer. Due to it being based on Anti-Grain (http://www.antigrain.com) its name is SVAGG (Scalable Vector Anti-Grain Graphics)
ModuleFair is a generic, module-based framework upon which to quickly build anything from data analysis programs to game level editors. This project is no longer maintained.
3D-Console is a system that maintains and renders a general purpose user interface for multiple applications in a shared three dimensional virtual space. The applications are arbitrary operating system processes, as we know them.
A command line application for controlling the scientific cameras "pixelfly" and "pixelfly qe" manufactured by PCO. It allows setting all parameters and capturing images. A video mode intended for adjusting the objective is also provided.
osgQ3 is a set of modules for the OpenSceneGraph to handle Quake III resources. It contains plugins to load BSP and MD3 files and a generic node kit for Q3 shaders.
To provide users with a customized rendering pipeline, right down to how the bounding code bounds. TRRT is about providing the rendering pipeline you want and need, whether you render at a professional or hobbyist level. Will be RenderMan compliant.
Morphing Heads is a 3D model library plus some scripts, that you can use to obtain parametric modification of a generic 3D head.
You can realize many faces, and put the profiles in a database, then you can share and search them via a web interface.
Image Commenter is an image viewer that allows you to easily edit and view JPEG comment blocks. This is nice for building image galleries because it lets you embed comments inside the image. Image Commenter is written in C++ using FLTK.
MicroTerra is a terrain generator and editor, all terrains can be imported in several
3D programs (terragen, lightwave, ac3d,.....). MicroTerra is for both Windows and Linux.
liblvt is a small, portable, object-oriented library designed to simplify the creation of 2D and 3D graphics applications for education and demonstration.