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The Flexible Registration and Evaluation Engine (f.r.e.e.) allows the composition, evaluation and optimization of image processing/registration algorithms. It also aims to boost the exchangeability and comparability of data and algorithms in research.
Dbblast (Dust bunny blaster) is a utility that automatically removes dust spots or "bunnies" from .jpg images. It also removes hot pixels. It can be run manually one bunny at a time or in batch mode from either a GUI or from the command line.
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A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
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S2iLib includes Harpia, a visual way of programming image processing algorithms, with a growing selection of OpenCV functions. Harpia is portable, and features capture from video devices in GNU/Linux and MS-Windows, and retrieves a compact OpenCV C-code.
LightTrace is a simple but versatile object-oriented raytracer that renders a scene and saves the image as a bitmap. The program is controlled by editing a text configuration file. A compiled Win32 executable is provided.
bwfirt (Benchmark Without Fast Interactive Ray Tracing) is a framework for benchmarking ray tracing kernels in
the context of a realistic light simulation application.
Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
HeightField Maker is a height field generation program with support for various effects, scripting and expressions. Height fields can be previewed in an OpenGL preview window and exported to several different formats.
Brook is an ANSI C like general purpose stream programming language and is designed to incorporate the ideas of data parallel computing and arithmetic intensity into a familiar, efficient language. Has OpenMP CPU, OpenGL, DirectX 9 and AMD CTM backends.
Webcomic archive software - simple administrative interface, lightweight and customizable. All of the common features of other online comics, plus some fairly novel ones (such as a calendar view with thumbnails). Please let me know if you use it!
OSGEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
Blitz is a graphical effect and filter library for KDE4.0 that contains many improvements over KDE 3.x's kdefx library including bugfixes, memory and speed improvements, and MMX/SSE support.
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.