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OpenCASCADE Sketcher is a C++ library for creating of 2D Sketcher based on OpenCASCADE (www.opencascade.org) library. This sketcher allows to create 2D sketches by using snaps, geometric primitives. It can be used for creating CAD applications.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
gSmile is an open-source emoticon manager, with which you can store your
emoticons in (nested) folders and find them quickly whenever you need one of them.
Written in Python, it uses the GTK+2 toolkit through the PyGTK wrapper.
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
KenyDraw is a very simple ASCii editor.
Most programs written for this purpose are windows-only, which is why this project aims
to support as many UNiX-like OSs as possible.
The program is currently known to work on Linux and FreeBSD on xterm.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
The Handwritten project aims to provide software for open distribution of handwritten notes. A rudimentary datastructure containg strokes made by writing devices as for example palm computers, digital pens, etc, is implemented in both Java and C.
DV Titler allows you to create and edit titles that later you can add to your DV footage using a non linear video editor like Kino. As a file format it will use a dialect of SMIL and will be able to export DV.
Cities3D is a cross-platform OpenGL port of the classic board game Settlers of Catan, written using wxWidgets, boost, and cppunit. It supports hotseat and online play, and has both Seafarers and Cities & Knights, with all maps and rules.
LET'S 3D! (Little Easy Techniques for Simple 3D) is a library that helps developers to create 3D games/apps in a few lines of python code.It features a lightwave loader,quadtree frustum culling,movement management,improved camera class etc. Check it out
The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
r42 is a raytracer written in Java. The core rendering engine is OS independend. Planned is a graphical user interface based on the eclipse RCP and the Java3D framework and distributed rendering support.
An omnifont OCR software for KDE. Due to the fact that each step of the OCR process can be visualized you can get a quick idea of how OCR works and where the problems lie. However the program may be of minor/no use for end users in its current state.
PdfRipImage is a program to automatically extract images from PDF documents and convert them to a format of your choice (such as JPEG or TIFF). It runs on UNIX-like platforms and requires utilities from netpbm and xpdf.